Arduino i micro:bit - zabavno učenje programiranja

Arduino i micro:bit - zabavno učenje programiranja

From Wednesday, October 18, 2023 1:30 PM
to Wednesday, October 18, 2023 3:00 PM

OŠ "Pehlin"

Open in-person activity

Croatian

Osnovna škola Pehlin, Ulica Pehlin 34, 51000, Rijeka, Primorsko-goranska županija, HRV

Učenici uključeni u izvannastavnu aktivnost Robotika izrađuju elektroničke sklopove i programiraju ih na Arduino platformi. 

Platforma je osmišljena tako da na jednostavan način omogući kreiranje i testiranje prototipova uređaja koji imaju interakciju s okolinom koristeći senzore i aktuatore.

Učenici su programirali i malo računalo micro:bit pomoću alata MakeCode. Microsoft MakeCode je grafičko sučelje unutar kojeg se programski kôd izrađuje povlačenjem i ispuštanjem blokova kôda koji se međusobno spajaju.

Voditeljica aktivnosti: Sanja Prodanovć-Trlin, prof. 

    Primary school
    Robotics Playful coding activities

Longitude: 14.40514
Latitude: 45.35306
Geoposition: 45.35306,14.40514

Nearby upcoming activities:

Programiranje s programom Scratch in Pišek
Mon, Jan 6, 2025 3:18 PM

V sklopu poučevanja neobveznega izbirnega predmeta računalništva, na naši šoli otrokom predstavimo programiranje z delčki. Uporabljamo programa Pišek in Scratch. Otroci se naučijo osnov programiranja in algoritemskega razmišljanja.

Earth day Coding activities
Mon, Apr 7, 2025 7:00 AM

As part of the eTwinning project “Coding in English”, we prepared coding activities for Earth day.

 

Objectives:

- students learn simple coding,

- students decipher the codes,

- students acquire basic programming skills,

- students know how to use the bee bot,

- students cooperate with each other.

 

Activity 1: Color by number

Each student gets a sheet with a picture with signs on it. Each sign corresponds to a specific color according to the color coding on the legend. Students have to color each box with the appropriate color to reveal the image in the picture.

 

Activity 2: Code breaker

Students have to decipher the codes by matching the pictures with the corresponding letters. They get three phrases related to Earth day.

 

Activity 3: Ecological Sudoku

Students play Sudoku with ecological content.

 

Activity 4: Bee Bot challenge

We created a chain of schools. Each school challenge the next one to find the hidden trash bin by using the coding route. 

According to the order of their team, the students coded a route on a 4x6 grid.

The first team marked the start on the grid and sent it to the next team along with a path from the arrows to the hidde trash bin. This team used the bee bot to decode the path and find the spot where the trash bin was hidden. Then they sent their challenge to the next team. So at the end of the chain, each team decoded the challenge and put together their own challenge.

 

Link with the results:

https://www.canva.com/design/DAGjTlP-SWE/aojacs3Gqsyq5ew98ezekA/view?utm_content=DAGjTlP-SWE&utm_campaign=designshare&utm_medium=link2&utm_source=uniquelinks&utlId=hf891f4e902

Grow up with Coding
Mon, Oct 14, 2024 11:20 AM

In concomitanza con la CodeWeek tutte le classi della Scuola secondaria di primo grado "E. Fermi" dell'I.C. "A. Palladio" di Caorle iniziano il loro percorso di Coding e Robotica educativa che li terrà impegnati per tutto il corso dell'anno soclastico.

Le Classi prime inizieranno da Scratch, imparando le basi della programmazione per arrivare a creare interazioni tra il mondo fisico e il mondo reale attraberso l'uso della scheda Makey Makey.

Le classi seconde proseguono il loro percorso di programmazione utilizzando la scheda "Microbit" mediante la piattaforma "Microsoft Make code" e successivamente impareranno a programmare i robot  Maqueen Plus.

Le classi terze afronteranno il mondo IoT sviluppando progetti di gruppo con l'utilizzo della scheda Arduino Uno.