to Friday, May 17, 2024 12:00 AM
Α' Αρσάκειο ΓΕΛ Ψυχικού
Open in-person activity
Greek
Arsaki 1, 154 52, Psychiko, GRC
Ο προγραμματισμός στο περιβάλλον "ΓΛΩΣΣΑ"
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Secondary school
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Basic programming concepts
Longitude: 23.77818
Latitude: 38.01478
Geoposition: 38.01477999334,23.778179978849
Nearby upcoming activities:

Computer Gaming and AI
αφορά την ανάπτυξη παιχνιδιών με χρήση της τεχνητής νοημοσύνης (AI)

Morse code
Secret message for Primary school, Secondary school, Pre-primary education and High school students.

When Cardboard Comes to Life: Pollinators, Robotics, and Machine Learning (2PS- E2)
Students of the 5th grade will use Google Teachable Machine to create and train a ML model to recognize flower colors (purple, red, and yellow). They then will import the model into PictoBlox and programmed servo motors connected to an Arduino-based microprocessor to move a cardboard bee and a cardboard butterfly based on the color recognized by the camera.
The main goal is to raise awareness about the role of bees and butterflies as pollinators, while also encouraging student interest in technology and programming.
Microprocessor: S1 Arduino-based, Polytech
Google Teachable Machine