Coderen in Boom

From Wednesday, October 2, 2019 12:00 AM
to Tuesday, June 30, 2020 12:00 AM

GO! Boom Park

Invite-only online activity

Van Leriuslaan 221, 2850, Boom, BEL

Opstart van codelessen in alle leerjaren. Werken met beebot bij kleuters, code.org opzetten voor alle lagere schoolklassen, drones programmeren met Tickle, Dash&dot programmeren, swift Playgrounds voor zesde leerjaar. Unplugged aanbieden bij leerjaar 1-2-3 Vele activiteiten blijven na de codeweken doorlopen als vrije activiteit.

http://www.boompark.be

    Pre-primary education Primary school
    Basic programming concepts Robotics Unplugged activities Playful coding activities
    code.org unplugged programmeren swift playground Boom Park Boom

Nearby upcoming activities:

WeGoSTEM - Flanders

Thu, Oct 1, 2020 12:00 AM

Dwengo vzw/asbl wants to empower teachers so they can discover with their pupils from the 5th and 6th grade their talent for science and technology. We challenge the children to build and program a creative art robot that can draw independently. This way they learn a lot of STEM skills, from technology to computational thinking. For a lot of teachers, building robots in the classroom might be new. Therefore we bundled all our supporting didactic material in a MOOC (massive open online course) and we link every participating school to an experienced WeGoSTEM volunteer. With the online help of their buddy, teachers will be able to bring the workshop in their classroom.

Dodona: an online co-teacher for learning to code

Sat, Oct 9, 2021 12:00 AM

Dodona is an online learning environment for learning to code. The platform supports various programming languages and is freely available to schools as a support of their programming classes. Students sign up through their school's Office 365, Google G-Suite or Smartschool account, enroll in courses, and choose from thousands of programming exercises. They can use a built-in editor to program and submit solutions and see automatically generated feedback after just a few seconds. They can use this feedback to adjust their source code in an iterative process that leads towards a correct solution. At any time, they can monitor their progress through a course and see upcoming submission deadlines. As a teacher you can create courses in which you design a learning path with exercises for a specific target group. In setting up the learning path, you can tap from a large collection of carefully worked out programming exercises with varying degrees of difficulty. But you can also add your own programming exercises to Dodona and share them with your colleagues if you want. Via learning analytics you constantly keep an eye on the progress of all students in your courses, both individually and in across the entire group.

WeGoSTEM - Wallonia

Thu, Oct 1, 2020 12:00 AM

Dwengo vzw/asbl wants to empower teachers so they can discover with their pupils from the 5th and 6th grade their talent for science and technology. We challenge the children to build and program a creative art robot that can draw independently. This way they learn a lot of STEM skills, from technology to computational thinking. For a lot of teachers, building robots in the classroom might be new. Therefore we bundled all our supporting didactic material in a MOOC (massive open online course) and we link every participating school to an experienced WeGoSTEM volunteer. With the online help of their buddy, teachers will be able to bring the workshop in their classroom.