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Browse through a wealth of coding resources, activities, and guides to support your journey into digital creativity and learning

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Állati móka

Activities | 2026-10-18

Állati móka

Állatos Bingó játék játszása

Coding with Squares – Let's Create an Apple!

Activities | 2026-10-18

Coding with Squares – Let's Create an Apple!

Second-grade students will participate in an unplugged coding activity as part of EU Code Week 2026. By following simple instructions, counting squares and coloring a grid, students will create a picture of an apple. The activity develops logical thinking, creativity, spatial orientation and problem-solving skills in a fun and engaging way.

Állati móka

Activities | 2026-10-18

Állati móka

Quincy segítségével és utasításait követve állat rajzolása

Banánturmix recept 2.

Activities | 2026-10-18

Banánturmix recept 2.

A 7bnémet csoport egyoldalas weboldalt készít, ahol a banánturmix receptje látható, CSS-sel.

Naplemente a weboldalon 2.

Activities | 2026-10-18

Naplemente a weboldalon 2.

A 11a1 csoport egyoldalas weboldalt készít, amelyen egy naplemente animációját kódolják és különféle tárgyakat helyeznek el.

E-Hód versenyre készülés

Activities | 2026-10-18

E-Hód versenyre készülés

Felkészülés a 2026. évi E-Hód versenyre a 10.E osztály 1. csoportjával #e-hód

Learn about our town Tetovo

Activities | 2026-10-18

Learn about our town Tetovo

The students are divided into two teams and play a specially designed game about our city, Tetovo. The game is played on a board divided into 24 squares (6 × 4). Each square has a side length of 15 cm, allowing STEM robots to move across the board by following a programmed route. The teams take turns moving their robots. The number of squares the robot moves is determined by a micro:bit device, wh

robotkéz

Activities | 2026-10-18

robotkéz

 Mozgatható karton robotkéz, tudományos játék, mutatja az ujjak és az inak működését.

First Steps in Robotics: Building and Programming Windmills with Lego!

Activities | 2026-10-18

First Steps in Robotics: Building and Programming Windmills with Lego!

Continuing successful cooperation between educational institutions, children from the older groups of Balvu kindergartens "Sienāzītis" and "Pīlādzītis" will visit Balvi Primary School to explore the fundamentals of robotics. The young learners will build windmills using Lego WeDo 2.0 kits. In addition participants will learn basic programming elements by adjusting the rotation speed, duration, and

coder avec scratch

Activities | 2026-10-18

coder avec scratch

Coder avec scratch : Notion de variable

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