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Activities | 2026-09-29
ÁlgebraLab: fichas que se programan
El alumnado de 1.º y 2.º de ESO trabajará el ágebra con material manipulativo: números enteros y ecuaciones de primer grado con fichas algebraicas que ellos mismos van a diseñar. EL diseño de las piezas en 3D se hará con Tinkercad y además programarán con micro:bit para generar retos y un sistema de verificación d
Activities | 2026-09-29
We Are Coding the Future!
Students will take part in interactive coding workshops and group activities that build collaboration, problem-solving, algorithmic thinking, and digital skills. Through coding games, algorithmic challenges, and creative tasks, students will work together to find solutions and develop their own ideas using digital tools.
Activities | 2026-09-29
Un lobo muy bromista
La situación de aprendizaje “Un lobo muy bromista” tiene como objetivo iniciar al alumnado, a través del pensamiento computacional, en la consecución de algunos aprendizajes competenciales relacionados con el espíritu crítico y emprendedor, el desarrollo de la curiosidad, la iniciativa y la indagación a través del juego y de los cuentos, dos elementos clave en la etapa de educación infantil. Lo re
Activities | 2026-09-29
Unplugged Kodlama
e-Twinning ile Okula Dönüş haftası kapsamında okulumuzda Codeweek süreci boyunca unplugged kodlama yarışması düzenlenecektir. Yarışmaya katılan öğrencilerimiz hafta boyunca kendilerine verilen unplugged etkinlik kağıtlarını tamamlayacaklardır.
Activities | 2026-09-29
STEMCYCLE-G2B REGEN: ECOSCYCLE 2026 IoT Future Classroom Lab
Within the eTwinning project STEMCYCLE-G2B REGEN, vocational high-school students will present and explore the IoT-based ECOSCYCLE study developed for TEKNOFEST 2026 through the Future Classroom Lab (FCL) approach. The activity is organised around the six FCL learning zones. In Investigate, learners identify the environmental problem and interpret sensor data. In Create and Develop, they examine E
Activities | 2026-09-29
Erasmus days - "Stop Discrimination with core values" - IC Omodeo Beethoven
Progettazione e realizzazione delle attività di coding con scratch, per la Eu Code Week, con i docenti del' IC Omodeo Beethoven. Le attività sono collegate al progetto Erasmus KA210 "Stop Discrimination with core values" dell'Istituto e saranno svolte durante la settimana dell'Erasmus Days.Attraverso questo progetto con scratch, i docenti abbattono le barriere culturali, linguistiche e sociali. G
Activities | 2026-09-29
To bee or not to bee
Percorso interattivo di quattro incontri per scoprire come usare una scheda programmabile (micro:bit) associata all’Intelligenza Artificiale per riconoscere alcune specie di api autoctone del FVG e distinguerle da altre aliene. Impareremo ad addestrare un modello di Machine Learning for Kids per identificare le api in base a varie caratteristiche come striature, colore, dimensione, grandezza delle
Activities | 2026-09-29
Тайна
Под формата на настолни игри учащите ще трябва да "открият" алгоритми за кодиране и криптиране на данни, да разгадаят тайно съобщение и да кодират свое съобщение, което само получателят да може да разчете. На финала те ще трябва да докажат, че откритите от тях алгоритми са коректни и да ги опишат в обобщен вид.
Activities | 2026-09-29
Okul öncesi Unplugged Kodlama
Okul Öncesi öğrencilerimiz ile birlikte okula dönüş yolu konulu bilgisayarsız kodlama çalışması yaptık.
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