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Országos Méh-Ész Logikai Verseny

Activities | 2026-01-13

Országos Méh-Ész Logikai Verseny

Részvétel az Országos Méh-Ész Logikai Verseny I. fordulóján.

Coding Activity. The topic is free

Activities | 2026-01-13

Coding Activity. The topic is free

Coding Activity

Országos Méh-Ész Logikai Verseny I. forduló

Activities | 2026-01-13

Országos Méh-Ész Logikai Verseny I. forduló

Részvétel az Országos Méh-Ész Logikai Verseny I. fordulóján

Code the Rebus-STEMfebe Coding Activity

Activities | 2026-01-13

Code the Rebus-STEMfebe Coding Activity

This coding activity is implemented as part of the international eTwinning projectSTEMfebe: Journey Through Science and STEM with Digital Rebus. During the activity, students analyze the steps of solving a rebus (resfebe) puzzle and create a simple algorithm using stages such as start, look, think, decide, and solve.Using mBlock (Sprite Mode), students design a basic block-based coding p

Nutzung von GeoGebra im Mathematikunterricht

Activities | 2026-01-13

Nutzung von GeoGebra im Mathematikunterricht

Nutzung von GeoGebra im Mathematikunterricht

Angebot von Cisco Networking Basics Kurs

Activities | 2026-01-13

Angebot von Cisco Networking Basics Kurs

Überprüfung der Netzwerktechnik-Kenntnisse der Schüler aus dem BSWN-Unterricht über die Absolvierung der Cisco-Kurse incl. Zertifizierung

Verwendung von GreenFoot

Activities | 2026-01-13

Verwendung von GreenFoot

Verwendung von GreenFoot für den Programmierunterricht

Be Buddy, not Bully

Activities | 2026-01-13

Be Buddy, not Bully

Nell’ambito del progetto d’Istituto “Bullismo”, le alunne e gli alunni partecipano a una serie di attività volte a far loro riflettere sull’importanza del rispetto degli altri e delle regole per vivere bene insieme, anche online. Infine realizzano un disegno collaborativo in pixel art sul bullismo. Classe V A, scuola primaria “Virgilio”, I.C. “G. Carducci”, Gaeta, Italy.

Crea e programma il tuo robot1

Activities | 2026-01-13

Crea e programma il tuo robot1

Attività laboratoriale di coding e robotica educativa, realizzata per piccoli gruppi e rivolto agli alunni delle classi quinte della scuola primaria dell'I.C. "Federico Torre", con l'obiettivo di stimolare le capacità di problem solving, la creatività e le capacità relazionali degli alunni utilizzando i kit di robotica Lego Education Spike Essential. 

Programar no Open Roberta Lab

Activities | 2026-01-12

Programar no Open Roberta Lab

Os alunos do 4.º ano utilizam o Open Roberta Lab para programar um robô virtual através de blocos visuais, explorando de forma guiada os conceitos básicos da programação. Através de pequenos desafios no simulador, os alunos aprendem a criar sequências de comandos, a controlar movimentos e a corrigir erros, desenvolvendo o pensamento computacional

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