to Wednesday, June 14, 2023 11:30 AM
Agrupamento de Escolas Venda do Pinheiro
Invite-only in-person activity
Portuguese
Papagos, GRC
Como parte do último encontro do projeto Erasmus Sustainability: A Future for All, irá ser dinamizado na escola anfitriã de Papagos, Atenas, um workshop de programação criativa. Dia 14 de junho, o desafio é aprender a programar em Python, com a criatividade artísticas possibilitada pelos Charms.
-
Primary school
-
Basic programming concepts
Art and creativity
Visual/Block programming
Promoting diversity
Longitude: 23.79919
Latitude: 37.99208
Geoposition: 37.992080000000044,23.799190000000067
Nearby upcoming activities:

Morse code
Secret message for Primary school, Secondary school, Pre-primary education and High school students.

Computer Gaming and AI
αφορά την ανάπτυξη παιχνιδιών με χρήση της τεχνητής νοημοσύνης (AI)

When Cardboard Comes to Life: Pollinators, Robotics, and Machine Learning (2PS- E2)
Students of the 5th grade will use Google Teachable Machine to create and train a ML model to recognize flower colors (purple, red, and yellow). They then will import the model into PictoBlox and programmed servo motors connected to an Arduino-based microprocessor to move a cardboard bee and a cardboard butterfly based on the color recognized by the camera.
The main goal is to raise awareness about the role of bees and butterflies as pollinators, while also encouraging student interest in technology and programming.
Microprocessor: S1 Arduino-based, Polytech
Google Teachable Machine