to Thursday, May 18, 2023 12:30 PM
14ο Νηπιαγωγείο Χανίων
Open in-person activity
English
Χανιά, GRC
STEP 1: In order to help students understand the notion of AI, we relate AI to a computer that can learn and carry out activities on its own and that it can assist us in creating artworks.
STEP 2: We walk students through the process of making a sketch in AutoDraw. We clarify how AutoDraw applies AI to recognize the shapes users create and provide relevant photos for them to use into their artwork. Then, we put this into practice by sketching a basic shape, such a circle, and then choosing an image from AutoDraw's list of suggestions.
STEP 3: We encourage students to practice using AutoDraw. We use simple prompts at first and then we ask them to draw the shapes that they want to use and then select images from the suggestions that AutoDraw provides. Throughout the process, we provide assistance as needed.
STEP 4: We provide students who finish early or want to explore AutoDraw further with additional prompts or allow them to experiment with the different AI tools available on the website.
STEP 5: We post our AI drawings on the following padlet
https://padlet.com/despina14/autodraw-ai-ng-in-preschool-zr9y0pup568j
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Pre-primary education
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Art and creativity
Artificial intelligence
Longitude: 24.01229
Latitude: 35.512
Geoposition: 35.512,24.01229
Nearby upcoming activities:

Computer Gaming and AI
αφορά την ανάπτυξη παιχνιδιών με χρήση της τεχνητής νοημοσύνης (AI)

Mars Exploration with Autonomous car -Advanced (2PS, E1)

Mars Exploration with Autonomous car -(2PS, G1)
Third-grade G1 class students (ages 8–9) are developing robotic projects using the EDISON robots. In this course, they will program the car to operate autonomously on a simulated Mars environment. The car will be designed to: -Avoid obstacles
-Stay within a perimeter marked by a black line
This activity is an interdisciplinary activity part of the "From Mythology to Space" project.