to Tuesday, October 20, 2020 12:00 AM
PU "Naša radost", Aleksandrovac
Open online activity
Aleksandrovac, Rasinski Okrug, Centralna Srbija, SRB
Students learn to code without a computer. In a playful way they learn to convert a code into a pixel drawing using a grid and a number.
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Pre-primary education
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Basic programming concepts
Playful coding activities
Nearby upcoming activities:
Ardubots RACE - Robotics Arduino Challenge in Europe
The "Ardubots RACE - Robotics Arduino Challenge in Europe" is an exciting eTwinning project designed for 17-year-old students from Serbia and France. This collaborative initiative aims to promote cross-cultural understanding, teamwork, and STEM skills through the creation of Arduino-based autonomous robots. Students will work in international teams, fostering friendships and collaboration between different cultures. The project culminates in a series of challenges, including friendly robot competitions and races, where teams compete to achieve the best times while navigating special-shaped circuits.
Ardubots RACE - Robotics Arduino Challenge in Europe
The "Ardubots RACE - Robotics Arduino Challenge in Europe" is an exciting eTwinning project designed for 17-year-old students from Serbia and France. This collaborative initiative aims to promote cross-cultural understanding, teamwork, and STEM skills through the creation of Arduino-based autonomous robots. Students will work in international teams, fostering friendships and collaboration between different cultures. The project culminates in a series of challenges, including friendly robot competitions and races, where teams compete to achieve the best times while navigating special-shaped circuits.
Developing 21st century skills through coding - eTwinning project
Official start of the etwinning project "Developing 21st century skills through coding " founded by teachers participating in the Summer School EUCodeWeek 2023 in Brussels.
It is intended that students develop the skills necessary for 21st-century jobs through challenges posed by teachers or through the creation of solutions to problems related to their contexts where they will have to use coding.