to Thursday, October 15, 2020 10:00 AM
Liceul Tehnologic Sf. Antim Ivireanu
Open online activity
Aleea Poiana Muntelui, 061773, Sectorul 6, București, ROU
We are going to create an educational game from Scratch
Elementary school students
Playful coding activities
Art and creativity
Nearby upcoming activities:
Proud of Being European with Scratch
Thu, Oct 22, 2020 5:30 PM
The online event "Proud of Being European with Scratch" will take place in collaboration with the Colegio Publico Integrado in Zaragoza, Spain and in partnership with our national organisation TechSoup -Meet and Code We aim to use digital technology to develop our students' digital communication skills in English through the Scratch coding program. as well as the competencies of sec. XXI teamwork, creativity, critical thinking and cooperation. Students will work in international teams, coordinated by volunteer teachers from the two schools.The teams will discuss the prejudices and stereotypes of the two cultures , will find common ground, and through the "game based learning" method available with the Scratch application, they will make games and small scenarios in a dynamic and playful way to train other classmates. Thus, participants will develop their cognitive and emotional side of their own personality. The coding program will keep their attention focused and stimulate their critical thinking and analysis. Collaborating in international teams will learn to cooperate effectively and respect each other, listening carefully to each opinion to make a final decision. regarding the identified prejudices and stereotypes. We want the Scratch program to bring our students closer, to collaborate and be proud to be European. Without prejudices, with collaboration and an open mind we learn online with Scratch to be digital creators!
Fun in my world
Mon, Oct 12, 2020 1:00 PM
Învățăm despre lumea animalelor într-un mod inedit - online în Scratch
Let's explore with and without footprints!
Fri, Oct 16, 2020 9:00 AM
The activity will take place online, with students aged 9. The activity will have two stages: 1) Presenting the game "The Explorer" and familiarizing students with it. 2) Students will participate in the game, respecting the rules of the game and competitively performing the given tasks. Between the two online stages there will be a week during students will print and color the required material: checkered board, tiles with footprint pictures. (Https://codeweek.eu/resources/CodingAtHome/the-explorer). Then, they will practice the game in order to participate in the online competition. This asynchronous part will consist in posting on the Padlet the images and videos with the game and the solutions found by each student.