to Wednesday, May 20, 2020 12:30 PM
School"Kushtrimi i Lirise"
Open online activity
Kushtrimi I Lirise-9 Vjeçare, Rruga Gani Domi, Njësia Bashkiake 1, Tiranë, 1004, ALB
This project is being developed within the framework of the "21st Century Schools" program. Students in grades 6-8 will receive basic programming knowledge using Micro: bits and practicing on their Code.org accounts online. https://studio.code.org/sections/JBKVFV The project started in October as part of the European Coding Week and will continue throughout the 2019-2020 school year. Each week students gather and discuss the progress of the project phases. They are organized in groups and are trying to deliver their final product such as: Measuring humidity in school environments and in flower pots. The outputs of the project will be presented in turn by the participating learners.
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Primary school
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Basic programming concepts
Game design
Artificial intelligence
Motivation and awareness raising
Nearby upcoming activities:
Dramatizim I I komedisë “Tregtari I Venedikut” W.Shekspir.Filmim dhe publikim i Drames.
Aktiviteti zhillohet ne gjimnazin Mustafa Kemal Ataturk pajove ne bashkepunim me mesuesit dhe nxenesit qe zhvillojne programin JOM ne kete shkolle.
Nxenesit do te ven ne skeme Komedine “Tregtari I Venedikut” W.Shekspir ashtu sikurse vun ne skene Dramatizim I dramës dramës VILHEM TELI nga Fridrih Shiler. Realizuar ne 22.12.2023.
Aktiviteti i rradhes do te jete ne daten 04.04.2024
Jan te ftuar nxenes prinder komunitet mesues.
Codim
Shkolla Otllak
Butterfly Algorithms
Computational thinking is a problem-solving process that is used in everyday life as well as computer programs. In this lesson, students apply their computational thinking skills to explore the life cycle of a butterfly. They'll create an algorithm, or set of instructions, to model the life cycle of a butterfly. They will write this algorithm using conditionals and then program it on a computer.
Students will:
- Analyze the life cycle of a butterfly.
- Develop an algorithm that describes the cycle.
- Apply conditionals to an algorithm.
- Finish and test the algorithm of a computer program to demonstrate the life cycle of a butterfly.