Evropska nedelja programiranja u Gimnaziji Stara Pazova (EU Code Week In High School Stara Pazova)

From Sunday, October 6, 2019 7:30 AM
to Thursday, October 17, 2019 6:30 PM

Gimnazija Branko Radičević

Invite-only in-person activity

dusanka.galecic@gmail.com

Stara Pazova, Gimnazija Branko Radičević, Svetosavska 5

Organizovati čemo niz radionica na kojima će naši učenici prvog i drugog razreda programirati u programkim jezicima Scratch i Python. Za učenike četvrtog razreda organizovati ćemo radionicu za kreiranje veb stranice u jeziku HTML. We will organize a series of workshops in which our first and second grade students will program in the programming languages ​​Scratch and Python. For students of the fourth grade, we will organize a workshop for creating a web page in HTML.

http://stapgim.edu.rs/

    High school students
    Basic programming concepts Web development Software development
    python Scratch radionice Gimnazija_Stara_Pazova Nedelja:Programiranja

Nearby upcoming activities:

Feed The Mouse

Sat, Oct 10, 2020 12:00 AM

One child acts as the Computer (who moves the mouse by listening to the programmer’s instructions ). The other child acts as the Programmer (who gives the commands). The Programmer gives verbal instructions like 'Move Forward' (state how many card spaces), 'Move Backward' (state how many card spaces), and 'Turn Right' or 'Turn Left' to guide the computer/mouse throughout the path, without missing any of the yummy treats. The challenge level of the game can be increased by creating a more complex maze and putting obstacles in pathways that the mouse has to escape from or maneuver around.

Coding for beginners inspired by famous story by Eric Carla

Mon, Oct 7, 2019 9:00 AM

Kids scan the QR code leading to the video "Very Hungry Caterpillar" - Eric Carla; We list the fruit eaten by the caterpillar and then scan with our guests the QR codes found in the room that give us information. A child who solves a code task, compiles a virtual puzzle, draws with virtual voices, or compiles a virtual tangram, playing memory. 4. Main Activity: Encouraging Computer Thinking: "How the Robot Thinks!" You will need a number of arrow flashcards which will be used to guide the caterpillar and mat with field where Caterpillar will navigated by child named programmer. Child follows the instructions given arrows to see if the caterpillar will in fact get to the food.

Senzori i Arduino u merenju kvaliteta vazduha

Mon, Oct 19, 2020 8:00 AM

Svako može da izmeri kvalitet vazduha na svom balkonu, dvorištu, u okolini, gradu, školskom dvorištu, na veoma jednostavan i jeftin način. Organizovaćemo onlajn školu postavljanja, povezivanje i kodiranja senzora pomoću Arduino platforme (koju učenici već uče u školi). Na netu je ponuda puno senzora za merenje ugljendioksida (košta oko 20 USD), oni mere još i celu familiju štetnih gasova gde je izmereni vazduh štetan kao da sadrži, npr, 2500 ppm ugljendioksida. Može se postaviti bilo gde jer se povezuje preko wifi mreže sa računarom. Programiranje je jednostavno na Arduino platformi. Postavićemo jedan senzor na zgradi Udruženja i zajedno ćemo pratiti kvalitet vazduha u grejnoj sezoni. U okviru redovne nastave učenici uče Araduino i slične programske pakete. Period najavljene onlajn nastave od septembra u Srbiji ćemo iskoristiti da realizujemo nastavu na koristan i praktičan način. Naučićemoučenike o posledicama zagađenja vazduha, nove kodove u Arduiono platformi za koje nam nije potreban robot, obrađivaćemo podatke merenja na svaki sat. Program će trajati 5 dana (zbog rezultata merenja), realizovaće se putem moodle učionice na adresi http://eucenje.rsupis.com/