Code name: Scratsch, Micro:bit, Python

Code name: Scratsch, Micro:bit, Python

From Monday, October 8, 2018 12:00 AM
to Friday, October 26, 2018 12:00 AM

Osnovna škola Janka Leskovara, Pregrada

Other

danijela.vnuk@skole.hr

Ulica Dragutina Kunovića 8, Pregrada, Hrvatska

Na satovima informatike, u 5., 6., 7. i 8. razredu obilježit ćemo Europski tjedan programiranja programirajući u Scratsch-u, Python-u i Micro:bitom. Ucratschu učenici izrađuju igricu morsko dno-Napravit ćemo jednostavnu igru akvarij u kojoj će se nalaziti nekoliko likova a morski pas će „jesti“ ribice. Ovo je primjer jednostavne igre prikladne za upoznavanje sa Scratch okruženjem na zanimljiv način. Samu izradu igre ćemo prikazati kroz izradu scenarija koji zapravo predstavlja algoritam. Micro:bitom ćemo programirati tako da napravimo korelacije s ostalim predmetima: "C-dur, brojač koraka, zvuk, digitalni sat, prođi kroz igru, kocka čovječe ne ljuti se, brojač golova, kamen- škare-papir, kompas, metronom." Izrađivat ćemo i plakate.

http://os-pregrada.skole.hr/

    Primary school
    Basic programming concepts Playful coding activities Game design Motivation and awareness raising

Longitude: 15.753141
Latitude: 46.162051
Geoposition: 46.162051,15.753141200000073

Nearby upcoming activities:

Earth day Coding activities
Mon, Apr 7, 2025 7:00 AM

As part of the eTwinning project “Coding in English”, we prepared coding activities for Earth day.

 

Objectives:

- students learn simple coding,

- students decipher the codes,

- students acquire basic programming skills,

- students know how to use the bee bot,

- students cooperate with each other.

 

Activity 1: Color by number

Each student gets a sheet with a picture with signs on it. Each sign corresponds to a specific color according to the color coding on the legend. Students have to color each box with the appropriate color to reveal the image in the picture.

 

Activity 2: Code breaker

Students have to decipher the codes by matching the pictures with the corresponding letters. They get three phrases related to Earth day.

 

Activity 3: Ecological Sudoku

Students play Sudoku with ecological content.

 

Activity 4: Bee Bot challenge

We created a chain of schools. Each school challenge the next one to find the hidden trash bin by using the coding route. 

According to the order of their team, the students coded a route on a 4x6 grid.

The first team marked the start on the grid and sent it to the next team along with a path from the arrows to the hidde trash bin. This team used the bee bot to decode the path and find the spot where the trash bin was hidden. Then they sent their challenge to the next team. So at the end of the chain, each team decoded the challenge and put together their own challenge.

 

Link with the results:

https://www.canva.com/design/DAGjTlP-SWE/aojacs3Gqsyq5ew98ezekA/view?utm_content=DAGjTlP-SWE&utm_campaign=designshare&utm_medium=link2&utm_source=uniquelinks&utlId=hf891f4e902

Lego Education Spike Essential
Fri, Jul 4, 2025 12:00 AM
Das LEGO® Lernsystem besteht aus verschiedenen Lernkonzepten, die mühelos miteinander kombiniert werden können, um Schülerinnen und Schülern aller Altersstufen motivierende, handlungsorientierte MINT-Lernerlebnisse zu bieten. Es kombiniert auf den Lehrplan abgestimmte Lerneinheiten mit LEGO® Steinen, einem Schritt-für-Schritt-Konzept zum Erlernen von Programmierkenntnissen und intelligenter Hardware. So ergeben sich grenzenlose Möglichkeiten für spielerischen MINT-Unterricht.
Programiranje s programom Scratch in Pišek
Mon, Jan 6, 2025 3:18 PM

V sklopu poučevanja neobveznega izbirnega predmeta računalništva, na naši šoli otrokom predstavimo programiranje z delčki. Uporabljamo programa Pišek in Scratch. Otroci se naučijo osnov programiranja in algoritemskega razmišljanja.