to Thursday, March 28, 2019 12:00 AM
Gjimnazi"M.K.Ataturk"Pajove
Other
Peqin, Albania
Ne kete projekt jane grupuar punimet e mesuesve dhe te nxenesve pergjate nje viti shkollor nje ndihme e vecante dha drejtoresha e shkolles se bashku me stafin pedagogjik,qendra Edu-Act Albania. Veprimtarite:Historiku i shkolles,sherbimi psiko-social. Bashkepunimi me vullnetaret e "Korposit te Paqes" Panairi i gatimeve (Dita e veres) Mbledhja e ndihmave per familjet ne nevoje Keto projekte (aktivitete) zhvillohen pergjate nje viti shkollor dhe ne si shkolle krijuam revisten gjimnazisti me nismen e mesueses se TIK ku permblodhem punimet me te perzgjedhura.
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Secondary school
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Other
Playful coding activities
Augmented reality
Motivation and awareness raising
Nearby upcoming activities:
Dramatizim I I komedisë “Tregtari I Venedikut” W.Shekspir.Filmim dhe publikim i Drames.
Aktiviteti zhillohet ne gjimnazin Mustafa Kemal Ataturk pajove ne bashkepunim me mesuesit dhe nxenesit qe zhvillojne programin JOM ne kete shkolle.
Nxenesit do te ven ne skeme Komedine “Tregtari I Venedikut” W.Shekspir ashtu sikurse vun ne skene Dramatizim I dramës dramës VILHEM TELI nga Fridrih Shiler. Realizuar ne 22.12.2023.
Aktiviteti i rradhes do te jete ne daten 04.04.2024
Jan te ftuar nxenes prinder komunitet mesues.
Codim
Shkolla Otllak
Butterfly Algorithms
Computational thinking is a problem-solving process that is used in everyday life as well as computer programs. In this lesson, students apply their computational thinking skills to explore the life cycle of a butterfly. They'll create an algorithm, or set of instructions, to model the life cycle of a butterfly. They will write this algorithm using conditionals and then program it on a computer.
Students will:
- Analyze the life cycle of a butterfly.
- Develop an algorithm that describes the cycle.
- Apply conditionals to an algorithm.
- Finish and test the algorithm of a computer program to demonstrate the life cycle of a butterfly.