Training
Bite-sized, ready-to-use materials that will help you introduce training and plan your next innovative lesson.

Quick & Practical Tools for Innovative Lessons
Discover the essentials of coding and computational thinking through bite-sized, practical activities designed for educators, students, and anyone eager to explore the digital world. Whether you're new to coding or looking for fresh ideas to integrate into your teaching or training sessions, Learning Bits will spark your imagination and provide a solid starting point.
Watch & Learn
Discover the essentials of coding through engaging Learning Bits. These bite-sized modules, lasting around 15 minutes introduce key concepts related to coding and computational thinking. In addition to theoretical insights, the modules provide practical tips on how to apply these concepts in various educational settings – whether you're teaching children, students or adult learners.
Get Hands-On
Choose a Learning Bit, watch the instructional video, and explore hands-on activities with the accompanying materials. Whether you’re new to coding or looking for fresh, creative teaching ideas, Training will equip you with the tools to spark digital curiosity and creativity in your learners.
Share & Inspire
Once you've completed one or more Code Week Learning Bits, we encourage you to bring digital creativity into your educational environment and pin your activity on the Code Week Map!
You can organise a lesson in your classroom, a workshop at a community centre, or an open event at your organisation. Simply pick a date and register your activity on the Code Week Map. Each activity organiser will get a participation certificate for their effort.
If you would like to connect with an international group of enthusiastic teachers, join the EU Code Week Facebook group for teachers! To take a step further and collaborate with other schools in your country or across borders – join the EU Code Week 4 All challenge.
Copyright notice ©
The EU Code Week website is a service supported by the European Commission Except where stated otherwise, content made available on this site is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license Licensing under Creative Commons licenses does not of itself affect the ownership of the copyright Content from third party websites is subject to their own copyright restrictions; please refer to the site of origin for more information.
Learning Bits

Programmieren ohne digitale Technologie (ohne Computer)
von Alessandro Bogliolo

Rechnergestütztes Denken und Problemlösung
von Miles Berry

Visuelle Programmierung – Einführung in Scratch
von Margo Tinawi

Lernspiele mit Scratch erstellen
von Jesús Moreno León

Robotik und technische Tüfteleien in das Klassenzimmer integrieren
von Tullia Urschitz

App Inventor und App-Entwicklung
von Rosanna Kurrervon Rosanna Kurrer

Basteln und Bauen
von Diogo da Silva

Programmieren für alle Fächer
Von M. Isabel Blanco, M. Concepción Fernández, Elisabetta Nanni, Debora Carmela Niutta, Stefania Altieri

Basteln eines Automaten mit einem micro:bit
von Pauline Maas

Kreatives Programmieren mit Python
von Ivana Vezjak

Programmieren für eine bessere Inklusion
vom Code Week-Team

Programmieren für die UN-Nachhaltigkeitsziele
von Francisco Javier Masero, Cristina Nicolaita und Erviola Konomi

Künstliche Intelligenz im Klassenzimmer: eine Einführung
von Artur Coelho und Marjana Prifti Skenduli

Lernen im Zeitalter der intelligenten Maschinen
von Adil Tugyan, Georgia Lascaris und Marco Neves

Bergbau-Medienkompetenz
von Marijana Smolčec, Tea Horvatić und Sanja Božinović

GESCHICHTENERZÄHLEN MIT HEDY
von Felienne Hermans

Programmieren trifft Gefühle
von Alenka Miljević

SOS Wasser
von Francisco Delgado Cecilia

Kreatives Scratch-Labor
von Krzysztof Jaworski

Künstlerisch programmieren
von Maria Tsapara

Etwas erschaffen und programmieren
von Ulla Hauptmann