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Országos Méh-Ész Logikai Verseny 1-5. forduló

Activities | 2026-01-18

Országos Méh-Ész Logikai Verseny 1-5. forduló

Részvétel az Országos Méh-Ész Logikai verseny fordulóin (1-5.)

Országos Mé-hész Logikai Verseny

Activities | 2026-01-18

Országos Mé-hész Logikai Verseny

Részvétel a Code week Méhész Logikai verseny 1. fordulóján

Together in Europe

Activities | 2026-01-18

Together in Europe

The children will work in groups to create the flag of Europe using pixel art. First, they will design the flag on a grid, based on their own ideas, and then translate it into code. Afterwards, they will exchange their codes with other groups, who will try to decode them and reveal the hidden image. In this way, the children will actively explore both processes — coding and decoding —

Yarıyıl Tatili, Blok Tabanlı Kodlama Etkinliği, 6. Sınıflar

Activities | 2026-01-18

Yarıyıl Tatili, Blok Tabanlı Kodlama Etkinliği, 6. Sınıflar

Bu etkinlik 6. sınıf öğrencilerimiz yarıyıl tatili boyunca Code.Org platformunda blok tabanlı oyunlar geliştirecektir.

Yarıyıl Tatili, Bilgisayarsız Etkinlik, 5. Sınıflar

Activities | 2026-01-18

Yarıyıl Tatili, Bilgisayarsız Etkinlik, 5. Sınıflar

Bu etkinlikle 5. sınıf öğrencilerimiz 1. yarı yıl tatili döneminde 3 adet bilgisayarsın etkinlik dokümanını tamamlayacaktır.

Országos Méh-Ész Logikai Verseny

Activities | 2026-01-18

Országos Méh-Ész Logikai Verseny

Részvétel az Országos Méh-Ész Logikai Verseny gyarkorlófeladatának megoldásában. 

Országos Méh-Ész Logikai Verseny

Activities | 2026-01-17

Országos Méh-Ész Logikai Verseny

Részvétel az Országos Méh-Ész Logikai Verseny gyarkorlófeladatának megoldásában. 

Code the rebus-STEMfebe Coding Activity

Activities | 2026-01-17

Code the rebus-STEMfebe Coding Activity

This coding activity is implemented as part of the international eTwinning project STEMfebe: Journey Through Science and STEM with Digital Rebus.  During the activity, students analyze the steps of solving a rebus (resfebe) puzzle and create a simple algorythm using stages such as start, look,think, decide, and solve. Using mBlock (Sprite Mode), students design a basic block-based coding proj

Хакатон "Привіт, Майбутнє" "21-ий протокол"

Activities | 2026-01-17

Хакатон "Привіт, Майбутнє" "21-ий протокол"

Хакатон "Привіт, Майбутнє" 1/2/3 днів 

Construye un SAFABot.

Activities | 2026-01-16

Construye un SAFABot.

Construye un SAFABot (un PrintBot modificado para la ocasión). Las piezas han sido imprimidas en 3D y se deben programar los sensores y actuadores que contiene. SAPERE AUDE

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