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Activities | 2026-04-20
23 Nisan: Orion ile Geleceği Yönet, Oyununu Kodla!
Etkinlik Adı: 23 Nisan: Orion ile Geleceği Yönet, Oyununu Kodla! Etkinlik Açıklaması: 23 Nisan Ulusal Egemenlik ve Çocuk Bayramı coşkusunu dijital dünyaya taşıyoruz! Bu atölye çalışmasında öğrencilerimiz, Orion mikrodenetleyici kartlarını kullanarak kendi oyun dünyalarını inşa ediyor. Joystick modülü ile fiziksel kontrolü ele alan &ccedi
Activities | 2026-04-20
Code for Earth - Bee bot Adventure
τα παιδιά διακοσμούν το Bee-Bot τους και χρησιμοποιούν κάρτες με εικόνες (δάσος, π&omicron
Activities | 2026-04-20
Active Citizen Education Series: Empowering Citizens Through Artificial Intelligence Education
This session will serve as a practical workshop using international and national scenarios and other sources, and examples of how citizens can be educated on the benefits of Artificial Intelligence and how to use it for their advantageThe objective of this session is to support attendees in thinking critically and reflecting upon what will be discussed. The session's outcomes include:• Core A
Activities | 2026-04-20
DİJİTAL VATANDAŞLIK VE GÜVENLİ İNTERNET KULLANIMI
Dijital Vatandaşlık ve Güvenli İnternet Kullanımı Etkinliği Bu etkinlikte öğrencilerin dijital dünyada bilinçli, sorumlu ve güvenli bireyler olarak hareket etmeleri hedeflenmiştir. Etkinlik kapsamında; dijital vatandaşlık kavramı, çevrimiçi etik kurallar, kişisel veri güvenliği, siber zorbalıkla mücadele ve güvenli internet kullanımı konuları
Activities | 2026-04-20
07 Nisan Kişisel Verileri Koruma Günü
7 Nisan Kişisel Verileri Koruma Günü kapsamında düzenlenecek bu CodeWeek etkinliği ile öğrencilerin dijital dünyada kişisel verilerin önemini fark etmeleri hedeflenmektedir. Etkinlik sürecinde öğrenciler; yaş düzeylerine uygun uygulamalarla hangi bilgilerin kişisel veri olduğunu ayırt edebilme, bu verilerin neden korunması gerektiğini kavrama ve gü
Activities | 2026-04-20
Антифейкова інтелектуальна гра "НотаЄнота. Чотнобиль"
На заході учні 11-ті класи ЗЗСО № 31 пограють а атифейкому інтелектуальну гру "НотаЄнота. Чорнобиль" та пройдуть три раунди. Гра присвячена темі фейків та маніпуляцій навколо Чорнобиля та радіації. Завдяки грі діти розвиватимуть критичне мислення, покажуть свохї знання з теми, як працують фейки та дезінформація на основі реальних кейсів. Також перевірять свої знання, кмітливість та дізнаються бага
Activities | 2026-04-20
Exploring AI and Coding with Photon Robot
Year 3 pupils (aged 7) took part in a 45-minute hands-on workshop as part of the EMBED initiative organised by Directorate for Digital Literacy and Transversal Skills (DDLTS). The session introduced basic coding and AI concepts using the Photon robot. After a short introductory video, pupils worked in two groups and rotated activities so everyone completed both tasks. In the first activity, pupils
Activities | 2026-04-20
EMBED Workshops – LEGO SPIKE Essential Robotics (Amazing Amusement Park)
During this event, my class visited the DDLTS premises and took part in the EMBED Workshops, a hands-on robotics and coding experience designed for young learners. Students were divided into four small groups, each working collaboratively on an engineering challenge inspired by an amusement park. Using LEGO SPIKE Essential, each group built and programmed a different interactive model: The Fast L
Blog | 2026-04-20
Exploring how AI is reshaping education in North Macedonia
As part of the project “Code for the Future – AI and Digital Skills Hub”, implemented within the framework of EU Code Week and supported by JA Europe and the European Commission, the Association for Education Edu Skills from Kriva Palanka continues to create spaces where teachers, experts and institutions can reflect together on the […]
Activities | 2026-04-20
Turing Tumble Workshop
As part of our participation in CodeWeek.eu, the class engaged in an interactive workshop using Turing Tumble. Following a brief introduction, students were organised into groups of three and provided with a Turing Tumble kit along with a series of progressive challenges . Through this hands-on activity, pupils explored key computational thinking concepts such as sequencing, logic, and prob
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