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Activities | 2026-09-22
Program a robot
Students in the Math Playground Code Builder solve programming tasks using simple command blocks. Through guided challenges, they learn how to give a character movements, execute a task, and plan steps logically. The activity is ideal for younger grades because it's visual, fun, and encourages an understanding of basic algorithms.
Activities | 2026-09-22
Hello Cat: Δημιουργία διαδραστικής εφαρμογής για κινητά με το MIT App Inventor
Στο πλαίσιο του εργαστηρίου, οι μαθητές έρχονται σε επαφή με τον προγραμματι&si
Activities | 2026-09-22
Code the Languages of Europe
Οι μαθητες θα δημιουργήσουν μια Διαδραστική εφαρμογή στο Scratch όπου ένας χαρακτήρας ταξιδεύει σε διάφορες χώρες της Ευρώπης και μαθαίνει να χαιρετάει ή να επικοινωνεί στην τοπική γλώσσα κάθε χώρας.
Activities | 2026-09-22
European Day of Languages
We will celebrate the European Day of Languages by organising a fun colour coding activity. Following a simple colour code, the children will discover and colour the European Day of Languages logo. Through this playful unplugged coding activity, they will develop logical thinking, attention and coding skills while celebrating linguistic and cultural diversity in Europe.
Activities | 2026-09-22
e-Twinning ile Okula Dönüş
Little poets: writing poetry about back to school
Activities | 2026-09-22
International Dot Day
To celebrate International Dot Day, pupils will take part in a playful Dot Coding Challenge. Children will observe different 3×3 grid cards containing colorful dots and recreate each pattern on an empty grid by placing colored dots in the correct positions. Starting with simple patterns and gradually moving to more complex ones, children will develop visual attention, spatial orientat
Activities | 2026-09-22
"ο λύκος Ζαχαρίας και τα χρώματα"
Η BEE BOT μας μεταμορφώνεται στον Λύκο Ζαχαρία! Ο λύκος Ζαχαρίας θέλει να αλλάξει χρώ&mu
Activities | 2026-09-22
Fruits Coding
Στο πλαίσιο της Παγκόσμιας Ημέρας Διατροφής- που μας υπενθυμίζει ότι η διατρο&
Activities | 2026-09-22
eTwinning ile Okula Dönüş
Bu etkinliklerde öğrenciler; kodlama, algoritmik düşünme, yön bulma, koordinat kullanma, problem çözme ve hata ayıklama becerilerini eğlenceli ve uygulamalı çalışmalarla geliştirir. Öğrenciler robotları okul hedeflerine ulaştırır, yön ve renk kodlarını kullanarak rotalar oluşturur, gizli mesajları keşfeder ve verilen algoritmalardaki hataları bulara
Activities | 2026-09-22
Code the languages of Europe
Partecipants aged 6/11 will explore European languages through age-appropriate coding challenges and discover greetings and words in differentEuropean languages. The activity combines languages, creativity,computational thinking and digital skills,showing that coding, just like languages, can connect people across Europe.
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