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Activities | 2026-09-15
Frome one Dot Begins the Store
Activity Title:🔴🟡🟢 From One Dot Begins the Story – Dot Coding Challenge Activity Code:cw26-W6RRQ Activity Description:To celebrate International Dot Day, I carried out a creative activity with my students entitled “From One Dot Begins the Story”, aiming to connect artistic creativity with computational thinking and basic programming concepts in a simple and enjoyable way suitable
Activities | 2026-09-15
STEMCYCLE-G2B REGEN: ECOSCYCLE 2026 IoT Future Classroom Lab
Within the eTwinning project STEMCYCLE-G2B REGEN, vocational high-school students will present and explore the IoT-based ECOSCYCLE study developed for TEKNOFEST 2026 through the Future Classroom Lab (FCL) approach. The activity is organised around the six FCL learning zones. In Investigate, learners identify the environmental problem and interpret sensor data. In Create and Develop, they examine E
Activities | 2026-09-15
international dot day
International Dot Day için renkli ponponları uygun yerlerine koyduk...
Blog | 2026-09-15
Germany Prepares for EU Code Week 2026: Many Opportunities for Schools and Teachers
As preparations for EU Code Week 2026 gain momentum across Europe, Code Week Germany is once again offering a range of initiatives designed to support schools and educators before and during the campaign. Building on the success of 2025, the German team continues to focus on empowering teachers and making digital education accessible to a […]
Activities | 2026-09-15
Creating an AI Application Using HTML Code
This is a joint Code Week activity for the eTwinning project named AI-NAUTS. Creating an AI Application Using HTML Code Students will generate and test the HTML code for an AI application using a tool of their choice, such as Gemini or ChatGPT. They will then share the AI application they have created via Padlet.
Activities | 2026-09-15
Cijena jednog prompta
Učenici istražuju što se događa nakon slanja upita sustavu umjetne inteligencije i otkrivaju fizičku infrastrukturu koja stoji iza naizgled jednostavne digitalne radnje. Kroz interaktivne zadatke rekonstruiraju put prompta, upoznaju ulogu podatkovnih centara te istražuju potrošnju električne energije i vode povezanu s uporabom umjetne inteligencije. Analiziraju javno dostupne podatke
Activities | 2026-09-15
Stromkreis trifft Kreativität: Papier in Bewegung
Die Kinder gestalten eine kreative Karte, bei der ein Element durch einen Elektromotor zum Drehen gebracht wird. Dabei lernen sie spielerisch den Aufbau eines geschlossenen Stromkreises, die Funktion von Batterie, Kupferband und Motor sowie leitende und isolierende Materialien kennen. Beim Aufbau und bei der Fehlersuche trainieren sie Feinmotorik, logisches Denken und technisches Verständnis und e
Activities | 2026-09-15
Einführung in die Robotik und Programmieren mit Lego Mindstorms
Du hast Interesse Technik und am Programmieren und LEGO fasziniert dich? Dann bist du bei diesem Workshop genau richtig! Wir werden mit Lego Mindstorms Education einen Roboter bauen und auf spielerische Art das Programmieren erkunden. Dieser Workshop ist eine gute Ergänzung zu den MINT-Fächern (Mathematik, Informatik, Naturwissenschaften und Technik). Baue und programmiere fortgeschrittene Program
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