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Anton App

Activities | 2026-06-13

Anton App

Mit Hilfe der AntonApp können die Kinder erarbeitete Inhalte selbstständig und spielerisch üben und festigen.

Eko robot na putu do cilja

Activities | 2026-06-12

Eko robot na putu do cilja

Code Week aktivnost: „Eko-robot na putu do cilja“ Dob učenika 7 – 10 godina (1. – 4. razred) Trajanje 45 minuta Tema Programiranje bez računala (unplugged), ekologija i očuvanje okoliša Ciljevi Razvijati algoritamsko razmišljanje. Učiti planirati korake i slijed naredbi. Uvježbavati prostornu orijentaciju. Ponavljati sadržaje o ekologiji kroz igru. Priča Ma

I choose to pass over only the insects.

Activities | 2026-06-12

I choose to pass over only the insects.

with the bee bot we choose to go only through insects, avoiding animals from the rest of the animal kingdom  

We move safely during the earthquake.

Activities | 2026-06-12

We move safely during the earthquake.

During the earthquake-themed skills workshops, we followed the safe route with the bee bot.  

Kraj godine uz programiranje i zabavu

Activities | 2026-06-12

Kraj godine uz programiranje i zabavu

Učenici predmetne nastave upoznat će se s osnovama programiranja i elektronike koristeći Arduino platformu te će uspješno realizirati projekte Treperenje LED diode, Svjetlosna kocka i Semafor. Radionice će potaknuti kreativnost, suradnju i razvoj digitalnih kompetencija učenika.

"Ταξιδεύουμε" με Pixel Art

Activities | 2026-06-12

"Ταξιδεύουμε" με Pixel Art

Επειδή το καλοκαίρι έφτασε και όλοι ονειρευόμαστε θάλασσα, ήλιο και ταξίδι&a

,,Padėk sraigei pasiekti lapą''

Activities | 2026-06-12

,,Padėk sraigei pasiekti lapą''

CodeWeek veiklos metu vaikai atliko žaismingas programavimo užduotis be kompiuterio. Pirmiausia jie atliko užduotis darbo lapuose - stebėjo tinklelį, planavo sraigės kelią ir žymėjo judėjimo kryptis rodyklėmis. Vėliau vaikai dirbo poromis ir grupelėmis, kūrė maršrutus ant grindų, dėliojo krypties korteles bei programavo edukacinį robotuką ,,Bee-Bot''. Vaikai numatė robotuko judėjimo kelią,

Meow-ssion possible: Coding Compliments: Follow the Path to Kind Words

Activities | 2026-06-12

Meow-ssion possible: Coding Compliments: Follow the Path to Kind Words

In this collaborative Code Week activity, schools form an international chain of kindness. Each participating school creates a positive compliment for the next partner school, such as “You have wonderful ideas,” “You are great collaborators,” or “Your artwork is amazing.” To reveal the hidden compliment, the receiving school must follow a coded route created by

Meow-ssion: Coding the Word KINDNESS

Activities | 2026-06-12

Meow-ssion: Coding the Word KINDNESS

In this collaborative Code Week activity, schools work together to help a robot cat discover the letters of the word KINDNESS. Each school participates in a shared coding chain. The first school creates a challenge-route using arrows and directional commands. The next school follows the route with the robot cat and places the first letter of the word. Then, that school creates a new route challeng

Meowssion Possible: Coding with the 6 Paws Method

Activities | 2026-06-12

Meowssion Possible: Coding with the 6 Paws Method

In this Code Week activity, students explore how to support a newcomer at school through coding, collaboration, and social-emotional learning. The activity is based on the “6 Paws Method”, a simple problem-solving and communication framework: 1️⃣ Stop → 2️⃣ Breathe → 3️⃣ Speak → 4️⃣ Listen → 5️⃣ Find a Solution → 6️⃣ Reconnect The scenario focuses on a new cat joining their cat-school. Working in

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