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Activities | 2026-06-13
Anton App
Mit Hilfe der AntonApp können die Kinder erarbeitete Inhalte selbstständig und spielerisch üben und festigen.
Activities | 2026-06-12
Eko robot na putu do cilja
Code Week aktivnost: „Eko-robot na putu do cilja“ Dob učenika 7 – 10 godina (1. – 4. razred) Trajanje 45 minuta Tema Programiranje bez računala (unplugged), ekologija i očuvanje okoliša Ciljevi Razvijati algoritamsko razmišljanje. Učiti planirati korake i slijed naredbi. Uvježbavati prostornu orijentaciju. Ponavljati sadržaje o ekologiji kroz igru. Priča Ma
Activities | 2026-06-12
I choose to pass over only the insects.
with the bee bot we choose to go only through insects, avoiding animals from the rest of the animal kingdom
Activities | 2026-06-12
We move safely during the earthquake.
During the earthquake-themed skills workshops, we followed the safe route with the bee bot.
Activities | 2026-06-12
Kraj godine uz programiranje i zabavu
Učenici predmetne nastave upoznat će se s osnovama programiranja i elektronike koristeći Arduino platformu te će uspješno realizirati projekte Treperenje LED diode, Svjetlosna kocka i Semafor. Radionice će potaknuti kreativnost, suradnju i razvoj digitalnih kompetencija učenika.
Activities | 2026-06-12
"Ταξιδεύουμε" με Pixel Art
Επειδή το καλοκαίρι έφτασε και όλοι ονειρευόμαστε θάλασσα, ήλιο και ταξίδι&a
Activities | 2026-06-12
,,Padėk sraigei pasiekti lapą''
CodeWeek veiklos metu vaikai atliko žaismingas programavimo užduotis be kompiuterio. Pirmiausia jie atliko užduotis darbo lapuose - stebėjo tinklelį, planavo sraigės kelią ir žymėjo judėjimo kryptis rodyklėmis. Vėliau vaikai dirbo poromis ir grupelėmis, kūrė maršrutus ant grindų, dėliojo krypties korteles bei programavo edukacinį robotuką ,,Bee-Bot''. Vaikai numatė robotuko judėjimo kelią,
Activities | 2026-06-12
Meow-ssion possible: Coding Compliments: Follow the Path to Kind Words
In this collaborative Code Week activity, schools form an international chain of kindness. Each participating school creates a positive compliment for the next partner school, such as “You have wonderful ideas,” “You are great collaborators,” or “Your artwork is amazing.” To reveal the hidden compliment, the receiving school must follow a coded route created by
Activities | 2026-06-12
Meow-ssion: Coding the Word KINDNESS
In this collaborative Code Week activity, schools work together to help a robot cat discover the letters of the word KINDNESS. Each school participates in a shared coding chain. The first school creates a challenge-route using arrows and directional commands. The next school follows the route with the robot cat and places the first letter of the word. Then, that school creates a new route challeng
Activities | 2026-06-12
Meowssion Possible: Coding with the 6 Paws Method
In this Code Week activity, students explore how to support a newcomer at school through coding, collaboration, and social-emotional learning. The activity is based on the “6 Paws Method”, a simple problem-solving and communication framework: 1️⃣ Stop → 2️⃣ Breathe → 3️⃣ Speak → 4️⃣ Listen → 5️⃣ Find a Solution → 6️⃣ Reconnect The scenario focuses on a new cat joining their cat-school. Working in
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