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Activities | 2026-11-03
From Smartboard to Code: Every Classroom a Digital Workshop
Project Coordinator & eTwinning District Coordinator (Yahşihan District Directorate of National Education) Email: eylemiso@gmail.com Telephone: +90 505 643 35 07 Previous Experience The Yahşihan District Directorate of National Education Project Office leads the digital transformation of local schools. As an umbrella organization, we coordinate large-scale educational initiatives, including di
Activities | 2026-11-03
Doç. Dr. Serkan SAVAŞ ile Söyleşi
İlçe Milli Eğitim Müdürlüğü koordinesinde ilçemizdeki okullarda kariyer planlama etkinlikleri düzenlenecektir.
Activities | 2026-11-03
CODE & CREATE
Progettare soluzioni con il Codice e con la Tecnologia; dai dati all'algoritmo.
Activities | 2026-11-03
Give right directions
Coding for homeschooling children of different ages and abilities. Workshop wil teach coding from its basics over 7 week period with different tasks to learn coding language and at the end to be able to finish different tasks and create their own simple games.
Activities | 2026-11-03
From Code to Control Panel (Powered by Makeblock Codey Rocky)
This project aims to introduce children in our public school, located in a socio-economically disadvantaged area, to coding, computational thinking, and digital skills at an early age. The main objective is to help children grasp logical concepts through unplugged activities and Code.org, and transform this learning into a physical, interactive control panel using the sensors and screen of the Mak
Activities | 2026-11-03
Underground Programming
Project Description Underground Programming: Coding, Connection and Empowerment for Girls in War-Affected Ukraine The Underground Programming project aims to provide girls living in the war-affected city of Sumy, Ukraine, with opportunities to develop coding, computational thinking and digital skills through playful, hands-on learning in a safe environment. The project combines intergenerational l
Activities | 2026-11-03
Etapy tworzenia programu w języku C++
Zajęcia wprowadzą uczniów klasy 8 w tematykę programowania tekstowego w języku wysokiego poziomu (C++), wyjaśniając, działanie komputera. Uczniowie poznają pojęcia pozwalające zrozumieć, jak procesor interpretuje programy. Omówione zostaną pojęcia translacji, kompilacji oraz interpretacji, wyjaśniając procesy przekształcania kodu zrozumiałego dla człowieka na język maszynowy.
Activities | 2026-11-03
CODE &CREATE
Progettare soluzioni con il Codice e con la Tecnologia; dai dati all'algoritmo.
Activities | 2026-11-03
YEA! Code Week '26
CodeWeek 2026 – AI & Programming Games for Kids As part of CodeWeek 2026, YEA! is organizing an interactive and educational activity for children, focusing on Artificial Intelligence (AI), programming, and logic-based games. Through fun games, creative challenges, and hands-on exercises, children will explore the basics of programming, discover how Artificial Intelligence works, and develop pr
Activities | 2026-11-03
Coding with CODE MONKEY
CodeMonkey is an AWARD-WINNING online platform that teaches kids real coding languages. Children and teenagers learn block-based and text-based coding through an engaging game-like environment. Our CodeMonkey's students at 1b are now excited about coding! CodeMonkey does not require prior coding experience to teach and is designed for schools, clubs, and home use.
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