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Activities | 2025-12-19
Uma noite monstruosa!
Students build the Animal Alarm model using LEGO SPIKE Essential and program it to respond to the presence of monsters, simulating an alert system. By using the distance sensor, the robot should trigger sounds, lights and movements when an intruder is detected, allowing students to adjust parameters such as activation distance and type of alert. This activity promotes computational thinking, probl
Activities | 2025-12-19
Yeni yıl eğlencesi
9 yaş düzeyinde yılbaşı etkinliği kapsamında eğlenceli kodlama yapmak
Activities | 2025-12-19
The Journey of Protection
In this activity, the students of Ε1 Class design and implement a board game entitled "The Journey of Protection." The game features a board with different "stations" (route points). Each station represents a different ecosystem or protected area. Players move across the board, and when they reach a station, they collect the endangered species card corresponding to that location. Objective
Activities | 2025-12-19
The Journey of Protection
In this activity, the students of C2 Class design and implement a board game entitled "The Journey of Protection." The game features a board with different "stations" (route points). Each station represents a different ecosystem or protected area. Players move across the board, and when they reach a station, they collect the endangered species card corresponding to that location. Objective: T
Activities | 2025-12-19
Το Ταξίδι της Προστασίας
Σε αυτή τη δραστηριότητα οι μαθητές της τάξης Δ1 σχεδιάζουν και υλοποιούν ένα επ&
Activities | 2025-12-19
Go for Christmas Coding
Τα μαγευτικά Χριστούγεννα πλησιάζουν και όπως τα ακούραστα ξωτικά του Αη Βασί&
Activities | 2025-12-19
Beebot shaves Cristmas
This activity is based on a Christmas-themed story in which students help Santa Claus find his magical bag, which has been scattered across various locations in the North Pole. Using the Bee-Bot, children program step-by-step instructions to guide the robot along the correct path in order to complete the mission.
Activities | 2025-12-19
The Bird Code
Creating a fun in-class coding activity by using arrows and instructions in the Angry Birds game
Activities | 2025-12-19
Dress code di Babbo Natale
La classe 1 B del plesso di Santu Nigola dell'Istituto Comprensivo 2 di Selargius eseguirà dei percorsi per trovare gli indumenti con cui vestire Babbo Natale. Le sequenze saranno poi registrate sul quaderno ed eseguite anche con la LIM
Activities | 2025-12-19
Piksel slike
Djeca predškolske skupine Zlatica, slijedila su pravila bojanja unutar mreže kako bi dobili simetričnu sliku drvca, gingerbreada i dara. Pritom su razvijali koncentraciju i pažnju, vizuookolnu percepciju.
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