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Activities | 2026-06-19
Train of Curiosity – STEAM Expedition
U sklopu Code Week aktivnosti i eTwinning projekta Train of Curiosity – STEAM Expedition, djeca istražuju jednostavne oblike kodiranja bojama. Odabiru kodove, odnosno boje, te prema dogovorenom pravilu boje predložak vlaka. Na taj način razvijaju pažnju, logičko mišljenje, razumijevanje slijeda, praćenje uputa i početne vještine kodiranja.
Activities | 2026-06-18
Jaén late en Digital
El programa «Jaén Late en Digital» ha sido desarrollado por la Diputación Provincial de Jaén en colaboración con la Junta de Andalucía, y en el mismo el Punto Vuela de Mengíbar ha jugado un importante papel. El Punto Vuela de Mengíbar ha tenido una destacada participación en la jornada provincial “Jaén Late en Digital
Activities | 2026-06-18
ILITURGI: abierto por excavación. Taller 3D
El Punto Vuela de Mengíbar participará en las Jornadas Europeas de Arqueología, que se celebrarán en Mengíbar del 10 al 20 de junio de 2026. Con motivo de la celebración en Andalucía de las Jornadas Europeas de Arqueología (JEA) 2026, os invitamos a participar en la actividad «ILITURGI: Abierto por excavación». Una propue
Activities | 2026-06-18
Train of Curiosity – STEAM Expedition
U sklopu Code Week aktivnosti i eTwinning projekta Train of Curiosity – STEAM Expedition, djeca istražuju jednostavne oblike kodiranja bojama. Odabiru kodove, odnosno boje, te prema dogovorenom pravilu boje predložak vlaka. Na taj način razvijaju pažnju, logičko mišljenje, razumijevanje slijeda, praćenje uputa i početne vještine kodiranja.
Activities | 2026-06-18
IDEATHON - SAFE ZONE 2026
Ideathon is a two-round, knockout competition where high school students from all over Slovakia work on a real-world challenge. Working in school teams (4 students in one team), the students' task is to find the best solution to a given challenge focused on protecting children in the digital space and present it to a panel of experts. In the first round, students briefly outline their solution, an
Activities | 2026-06-18
Passo a due in campagna
sviluppo dell'attività proposta dal prof Bogliolo (https://codeweek.eu/resources/CodingAtHome/keep-off-my-path) in un contesto informale applicando alcune variazioni.
Activities | 2026-06-18
Destra e sinistra in campagna
sviluppo dell'attività proposta dal prof Bogliolo https://codeweek.eu/resources/CodingAtHome/right-and-left) in un contesto informale applicando alcune variazioni.
Activities | 2026-06-18
L'esploratore in campagna
sviluppo dell'attività proposta dal prof Bogliolo (https://codeweek.eu/resources/CodingAtHome/the-explorer) in un contesto informale applicando alcune variazioni.
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