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Activities | 2026-05-27
STEAM Explorers Summer Camp
About the course This summer SKEMA @ Reykavik University is offering three exciting STEAM courses where children 5-6 years old get to know technology through creative and hands-on projects. STEAM stands for Science, Technology, Engineering, Arts and Mathematics. Each course is tailored to different age groups and takes into account the developmental level of the students, with an emphasis on creat
Activities | 2026-05-27
STEAM Explorers Summer Camp
About the course This summer SKEMA @ Reykavik University is offering three exciting STEAM courses where children 5-6 years old get to know technology through creative and hands-on projects. STEAM stands for Science, Technology, Engineering, Arts and Mathematics. Each course is tailored to different age groups and takes into account the developmental level of the students, with an emphasis on creat
Activities | 2026-05-27
STEAM Explorers Summer Camp
About the course This summer SKEMA @ Reykavik University is offering three exciting STEAM courses where children 5-6 years old get to know technology through creative and hands-on projects. STEAM stands for Science, Technology, Engineering, Arts and Mathematics. Each course is tailored to different age groups and takes into account the developmental level of the students, with an emphasis on creat
Activities | 2026-05-27
STEAM Explorers Summer Camp
About the course This summer SKEMA @ Reykavik University is offering three exciting STEAM courses where children 5-6 years old get to know technology through creative and hands-on projects. STEAM stands for Science, Technology, Engineering, Arts and Mathematics. Each course is tailored to different age groups and takes into account the developmental level of the students, with an emphasis on creat
Activities | 2026-05-26
Részvétel az Országos Méh-Ész Logikai Versenyen/V. forduló
Csatlakozás az Országos Méh-Ész Logikai Verseny V. fordulójához. A feladat megoldása a megadott időpontok között.
Activities | 2026-05-26
Részvétel az Országos Méh-Ész Logikai Versenyen / IV. forduló
Csatlakozás az Országos Méh-Ész Logikai Verseny IV. fordulójához. A feladat megoldása a megadott időpontok között.
Activities | 2026-05-26
Részvétel az Országos Méh-Ész Logikai Verseny III. fordulóján
Részvétel az Országos Méh-Ész Logikai Versenyen. A III. forduló feladatának megoldása a megadott időpontok között.
Activities | 2026-05-26
Részvétel az Országos Méh-Ész Logikai Versenyen/II. forduló
Az Országos Méh-Ész Logikai Verseny / II. forduló feladatának megoldása a megadott időpontok között.
Activities | 2026-05-26
Részvétel az Országos Méh-Ész Logikai Versenyen/ I. forduló
Az Országos Méh-Ész Logikai Verseny I. fordulójának megoldása.
Activities | 2026-05-26
Coding with Bee-Bot and Blue-Bot – Robotics Adventure for 4th Grade Students
Students from grades 4.c and 4.d will participate in an interactive robotics workshop using Bee-Bot and Blue-Bot educational robots. Through playful coding challenges, students will develop computational thinking, problem-solving, teamwork, and algorithmic thinking skills. The activities will include navigating robots through thematic mats, solving coding tasks, creating movement sequences, and co
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