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Teach | 2026-07-16
Basics of Multimedia
This module aims to guide educators to navigate new software and learn some basic skills, which you can use to support learning in your classroom. Furthermore, since you'll be learning from real teachers, you're guaranteed to learn practical ideas and strategies that will work!
Teach | 2026-07-16
Basics of Word Processing
As we rely more and more on technology to engage our learners in online and face-to-face teaching, it helps to have some tools to make the most of word processing software. In this module, you will learn from real educators and experts how to use these applications to your advantage.
Teach | 2026-07-16
Basics of Spreadsheets
This course aims to introduce you to a tool they can use to gather and manage classroom data quickly and easily. We've also included some helpful tips and tricks to save you time and effort when performing administrative tasks.
Teach | 2026-07-16
Collaborative Workspaces
This course will introduce you to collaborative workspaces that you can use for teaching and learning. You will learn to use cloud storage applications and web-based tools like online whiteboards and assessment tools that encourage collaboration online.
Teach | 2026-07-16
Video Basics
This module aims to introduce you to the basics of video conferencing and includes an overview of some key video conferencing applications as well as helpful tips and tricks to help you use video tools effectively in the classroom and keep your learners engaged.
Teach | 2026-07-16
AI PC for Educators: A Practical Beginner Guide
This course introduces you to the capabilities of the AI PC, where speed meets privacy. You will learn how on-device acceleration powers essential tools for educators- from correcting eye contact in videos to generating comprehensive lesson plans via the Intel AI Playground. Whether you are looking to boost your productivity or create engaging multimedia for students, we will show you how to utili
Teach | 2026-07-16
AI Generation
AI Generation is an AI Literacy curriculum for high schoolers created by UiPath Foundation in partnership with the App Inventor Foundation an initiative of the Massachusetts Institute of Technology (MIT). It's grounded in UNESCO’s AI Competency Framework for Students. The curriculum is non-technical and it focuses on three competency aspects of the framework: Human-Centered approach, Ethics of AI,
Teach | 2026-07-16
KI im MINT-Unterricht
Um Lehrkräfte bei der Vorbereitung ihrer Schüler*innen auf die digitale Zukunft zu unterstützen, bieten diese fünf digitalen Unterrichtseinheiten eine Vielzahl von Werkzeugen, Methoden sowie Projekt- und Kooperationsideen zur Integration des komplexen Themas Künstliche Intelligenz und maschinelles Lernen in den Unterricht. Sie sind sowohl für Lehrkräfte mit als auch ohne Vorkenntnisse geeignet und
Learn | 2026-07-16
Programmēšana dabā: ģimenes piedzīvojums bez digitālajām ierīcēm – 2. daļa
Augšupielādēts 2026. gada 10. jūlijā Domāšana par dabas modeļiem kā par „atvienotās kodēšanas” veidu ir fantastisks veids, kā ģimenē ieviest skaitļošanas domāšanas prasmes, nepaļaujoties uz datoriem. Aktivitātes ir izstrādātas, lai rosinātu zinātkāri un kodēšanas prasmes jūsu mazajos pētniekos vai pieaugušajos piedzīvojumu meklētājos.
Learn | 2026-07-16
L-Adekodifikaturi tan-Natura: avventura tal-familja "unplugged" – it-tieni parti
Imtella' fl-10 ta' Lulju 2026 Li naħsbu dwar il-mudelli fin-natura bħala forma ta' "unplugged coding" huwa mod fantastiku biex tintroduċi ħiliet ta' ħsieb komputazzjonali fil-familja tiegħek mingħajr ma tiddependi fuq il-kompjuters. L-attivitajiet huma mfassla biex iqanqlu l-kurżità u l-ħiliet tal-ikkowdjar fl-esploraturi ċkejknin jew l-avventurieri adulti tiegħek.
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