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Activities | 2026-07-29
Teach a Robot to Walk with AI
In this hands-on workshop, we will explore how AI works at a fundamental level through a technique called reinforcement learning. The students will build a simple wheeled robot with an articulated foot at the front. The two joints of the foot can move independently to a range of positions. Initially the robot foot will move randomly, but after some time, through feedback, the foot will start
Activities | 2026-07-29
Coding Foundations.
Event 1: Coding Foundations. Equipment required: 25 x Microbit V2.2 @ £390 Target: Y7 and Y8 disadvantaged students. Group size: 20-25 About: This introductory programme develops foundational computing and engineering skills through hands-on robotics and block-based coding. Learners will be introduced to programming concepts such as sequencing, loops, conditionals, and debugging through practica
Activities | 2026-07-29
Artificial Intelligence Based IoT Projects Workshop on BBC micro:bit
The proposed event will be held over five hours and will be for participants in the age group of 8 years to 18 years. The event will be free and open to all members of the public. The face-to-face mentor-led workshop will be carried on by using tools like Scratch, Codeblock and Micro:Python on the BBC micro:bit through hands-on projects with live streaming. The major attractions/highlights of th
Activities | 2026-07-29
AI Explorers
This course will give children opportunities to build AI literacy: understanding what AI tools can and can not do, how to use them thoughtfully and how to spot their limitations. The main message of this course is to remind children that AI is a tool and not an alternative to using their own brains and creativity. This course will empower all children , but particularly SEN children, who may trust
Activities | 2026-07-29
Code to the Beat
We will use recycled material to create a range of instruments (shakers, drums, rubber-band guitars etc) and experiment with the sounds they produce. We will then build on those instruments using conductive touch points, Makey-Makey’s and Scratch to code new electronic sounds. Attendees will explore different inputs and experiment with rhythm, movement and sound. With the support of Maker{futures}
Activities | 2026-07-29
Code to the Beat
We will use recycled material to create a range of instruments (shakers, drums, rubber-band guitars etc) and experiment with the sounds they produce. We will then build on those instruments using conductive touch points, Makey-Makey’s and Scratch to code new electronic sounds. Attendees will explore different inputs and experiment with rhythm, movement and sound. With the support of Maker{futures}
Activities | 2026-07-29
Lego Labs with the micro:bit
The event helps young people to explore the wonderful world of science and help them to identify how Science can only happen with the wider ecosystem of support. The goals of the event are for children to develop their programming skills, physical computing skills and maker skills using Lego and connecting moving parts and sensors with the micro:bit. The activities are targeted at young people i
Activities | 2026-07-29
Year 7 Creative Coderz
The club will teach Year 7 students how to use block coding to control BBC micro:bits and connected devices such as sensors and robots. It will initially focus on the Digitall Coding for Climate Action project where pupils will design and test early warning systems using sensors, data logging, and radio communication, applying real-world coding and engineering principles to tackle climate hazards
Activities | 2026-07-29
MISSION LOCKDOWN
1. What content does the event teach? Mission Lockdown is a free, four-hour workshop introducing young people to coding, artificial intelligence and cybersecurity. Participants work in teams to design, build and program a cyber-secure safe using LEGO Education Computer Science & AI kits. They will learn: * Block-based coding. * How sensors work. * Password and multi-factor authenticati
Activities | 2026-07-29
AI and Robotics
We plan to run a series of workshops for students with autism and ADHD using LEGO®'s new Computer Science & AI resources to teach resilience, creativity, problem solving and teamwork whilst also enjoying an accessible introduction to AI and robotics. Session 1: Creative Robotics Students explore the hardware and coding tools, setting creative goals and working together with resilience and tea
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