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Browse through a wealth of coding resources, activities, and guides to support your journey into digital creativity and learning

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Little Citizens of the World: Digital Bridges for a Sustainable Kindergarten!

Activities | 2026-11-12

Little Citizens of the World: Digital Bridges for a Sustainable Kindergarten!

Our little programmers use Bee-Bot, coding and AI to complete three simple missions for a greener school and planet: ♻️ Mission 1 – Recycle RightGuide Bee-Bot to the correct recycling bin: paper, plastic, glass or organic waste. 💧 Mission 2 – Save WaterGuide Bee-Bot to the actions that save water: turn off the tap, avoid wasting water and water plants responsibly. 🌳 Mission 3 – Protect NatureGuide

CODE.ORG

Activities | 2026-11-12

CODE.ORG

4-5 YAŞ GRUPLARI ROBOTİK VE KODLAMA KLÜP ÇALIŞMASI code.org sitesi blok tabanlı algoritma çalışması.

Masa hokeyi

Activities | 2026-11-12

Masa hokeyi

El-göz kordinasyonunu geliştiren masa hokeyi oyunu

Start Digital

Activities | 2026-11-12

Start Digital

StartDigital is a free educational program designed to help young people and adults develop essential digital and financial literacy skills for today’s economy. The initiative is implemented by the Foundation for Development in the Republic of Moldova under the aegis of the Orange Foundation and is delivered across seven regional learning hubs throughout the country. The program targets individual

FabLab Repair Café

Activities | 2026-11-12

FabLab Repair Café

    FabLab Repair Café is a hands-on, interactive event where participants bring small broken or incomplete items and explore how they can be repaired using digital fabrication tools or basic manual equipment. It also offers access to FabLab spaces within the Orange Digital Center, where participants can use available tools and equipment—such as screwdrivers, soldering irons, or more a

Capture the Flag - dein Onlinegame von Oktober bis Weihnachten

Activities | 2026-11-12

Capture the Flag - dein Onlinegame von Oktober bis Weihnachten

Spiel mit. Löse Quests, bestehe Challenges und knacke Rätsel. Beim Onlinegame unseres Technologie Campus Vilshofen. Die Kolleginnen und Kollegen dort helfen dir im Spiel bei deiner Reise zum Sieg als Avatare. Die Geschichte Bayerns gerät außer Kontrolle – und nur du kannst sie retten! Irgendetwas stimmt nicht. Historische Ereignisse verschwinden, berühmte Persönlichkeiten tauchen zur falschen Zeit

Εισαγωγή στον προγραμματισμό για παιδιά προσχολικής ηλικίας

Activities | 2026-11-12

Εισαγωγή στον προγραμματισμό για παιδιά προσχολικής ηλικίας

Εισαγωγή στον προγραμματισμό για παιδιά προσχολικής ηλικίας. Σε αυτό το project προγραμματισμού σχεδιάσθηκαν και θα υλοποιηθούν δραστηριότητες που θα αξιοποιήσουν την ενσώματη μάθηση και την ρομποτική, σε συνδυασμό με τον οπτικό προγραμματισμό, προκειμένου παιδιά ηλικίας 4 - 6 ετών να προσεγγίσουν τον προγραμματισμό. Αρχικά, μέσα από το σώμα τους θα υλοποιηθούν δραστηριότητες στην τάξη μέσα από μι

Мали чекори во кодирањето: Забавни офлајн предизвици во 4 одделение

Activities | 2026-11-11

Мали чекори во кодирањето: Забавни офлајн предизвици во 4 одделение

"Учениците од четврто одделение ги истражуваат основите на компјутерските науки и логичкото размислување преку офлајн активности за кодирање. Преку забавни предизвици, тие учат за алгоритми, бинарен код и пиксели."

Letras em jogo - uma aventura de leitura e escrita

Activities | 2026-11-11

Letras em jogo - uma aventura de leitura e escrita

Os alunos do 1.º ciclo vão jogar os jogos online de leitura e escrita que a Biblioteca Escolar criou com a ajuda da Inteligência Artificial. Cada ano tem o seu jogo: o 1.º ano joga o "Vamos Ler!", o 2.º ano o "Ler é uma Aventura!", o 3.º ano o "Letras em Jogo" e o 4.º ano "A Viagem das Letras", com o Mocho Letrudo. Os jogos funcionam no computador, no t

JUH CODE LAB 11 – Minecraft Education: Malí stavitelia, veľkí mentori

Activities | 2026-11-11

JUH CODE LAB 11 – Minecraft Education: Malí stavitelia, veľkí mentori

V rámci projektu JUH CODE LAB 2026 – Škola, ktorá programuje sa 11. novembra 2026 na ZŠ Juh 1054 vo Vranove nad Topľou uskutočnil interaktívny workshop „Minecraft Education: Malí stavitelia, veľkí mentori“ pre žiakov 1. až 5. ročníka navštevujúcich krúžok Hravá informatika. Workshop bol zameran&ya

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