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CodyFeet  de otoño

Activities | 2025-11-27

CodyFeet de otoño

El reto de aprendizaje "CodyFeet  de otoño"" es una actividad del Servicio de Innovación Educativa de JCCM, consistente en una actividad desconectada cuya finalidad es iniciar al alumnado de Educación Infantil en la resolución de problemas por medio de la creación de algoritmos (entendido como un conjunto ordenado de pasos o instrucciones que permitan r

Learning to Learn: An introduction to AI and Machine Learning

Activities | 2025-11-27

Learning to Learn: An introduction to AI and Machine Learning

Participants dived into the history of AT, machine learning and more whilst getting hands-on by using QR codes to share feedback and experiment with AI applications

Cybersecurityin the Age of Social Media: Protecting your Digital Life

Activities | 2025-11-27

Cybersecurityin the Age of Social Media: Protecting your Digital Life

A captivating session packed with practical tips shared in an easy-to-understand a highy engaging way about Cybersecurity

Teilnahme - Biber der Informatik

Activities | 2025-11-27

Teilnahme - Biber der Informatik

Wettbewerb - Biber der Informatik; Lösung von spannenden Aufgaben (online-Test) ohne IT-Fachwissen oder spezielle Vorkenntnisse;

Biber der Informatik 3a,3b,4a,4b

Activities | 2025-11-27

Biber der Informatik 3a,3b,4a,4b

In 2er Teams haben unsere dritten und vierten Klassen für den Biber der Informatik Wettbewerb trainiert und anschließend teilgenommen. Dabei unterstützt die Lehrperson im Lernsetting DLPL Methoden anzuwenden, welche die Kinder danach selbstständig im Rahmen des Wettbewerbs wiedergeben. Der Lernzeitraum dafür erstreckte sich über 4 Wochen.

Netzwerktreffen der Entwicklungsgruppe Informatik (12 Wr. Informatikmittelschulen)

Activities | 2025-11-27

Netzwerktreffen der Entwicklungsgruppe Informatik (12 Wr. Informatikmittelschulen)

1. Treffen im SJ 2025/26 um Umstrukturierung in der Führungsebene zu besprechen, Was ist unser grundlegendes Ziel, ehrenamtliche Tätigkeit aller Mitglieder - Zeitressourcen,

Canva Teil 1 für Anfänger

Activities | 2025-11-27

Canva Teil 1 für Anfänger

Vorlage auswählen Vorlagen bearbeiten Eigene Designs anlegen eigene Dateien hochladen Texte, Rahmen, Formen, Linien etc. KI-Tools Diagramme erstellen Design herunterladen Tipps und Tricks

Robotics Afterschool Club

Activities | 2025-11-27

Robotics Afterschool Club

In this after-school Robotics Club, our youngest learners(kindergarten, Year 1 and Year 2 students) explore creativity, problem-solving and early engineering skills through hands-on activities. Using Engino STEM Junior Robotics Sets, students build simple robotic models and then bring their creations to life through guided experimentation and play.

Scratchy recipes

Activities | 2025-11-26

Scratchy recipes

In pairs, students explore traditional European food and create interactive dialogues in Scratch where characters compare dishes, ingredients and cultural habits. The activity develops coding skills, English communication and cultural understanding in a playful and creative way. Objectives: - To introduce basic programming and dialogue creation in Scratch.– To explore European food culture i

Second Round: Small Grants for Grassroots Coding Projects in Albania, Serbia, Montenegro, North Macedonia

Blog | 2025-11-26

Second Round: Small Grants for Grassroots Coding Projects in Albania, Serbia, Montenegro, North Macedonia

The EU Code Week Grants for Grassroots programme is a new initiative designed to foster digital innovation and coding education throughout Europe. For more information read our recent blog post, EU Code Week Grants for Grassroots: Supporting Digital Innovation Across Europe. Please find below a call for proposals from our Code4Europe consortium partner JA Albania, […]

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