EU Code Week
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Browse through a wealth of coding resources, activities, and guides to support your journey into digital creativity and learning

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🤖 Sessão: "E se pudesses programar o futuro?"

Activities | 2026-10-18

🤖 Sessão: "E se pudesses programar o futuro?"

Esta sessão, dirigida aos alunos das turmas A, B e C do 6.º ano do AE Gândara Mar, na Tocha, convida os participantes a descobrir o mundo da programação e do pensamento computacional através de desafios práticos, jogos e atividades interativas. Dinamizada pelo engenheiro informático João Pedro Martins, na Biblioteca Escolar, com o apoio d

Barras de cuisenaire

Activities | 2026-10-18

Barras de cuisenaire

Vamos traçar percursos com barras de cuisenaire

Play, Code, Smile!

Activities | 2026-10-18

Play, Code, Smile!

This international unplugged coding activity is part of the eTwinning project Traditional Games, Global Smiles: The Heart of Education and involves children aged 4–9. Children will explore traditional games from their own cultures and discover the basics of coding without screens or digital devices. Through movement, playful challenges, visual instruction cards, arrows and floor grids, they

In the Magical World of Cirkles

Activities | 2026-10-18

In the Magical World of Cirkles

Through play and movement on a floor grid, children take on the roles of little programmers and hot-air balloon pilots travelling across Europe. Using arrow cards, the children build a travel algorithm that leads from the flag of a chosen country to its famous landmark or symbol.

Állati móka

Activities | 2026-10-18

Állati móka

Állatos Bingó játék játszása

Coding with Squares – Let's Create an Apple!

Activities | 2026-10-18

Coding with Squares – Let's Create an Apple!

Second-grade students will participate in an unplugged coding activity as part of EU Code Week 2026. By following simple instructions, counting squares and coloring a grid, students will create a picture of an apple. The activity develops logical thinking, creativity, spatial orientation and problem-solving skills in a fun and engaging way.

Állati móka

Activities | 2026-10-18

Állati móka

Quincy segítségével és utasításait követve állat rajzolása

TEAM MISSION !

Activities | 2026-10-18

TEAM MISSION !

Our international teams (eTwinning project: Beyond the Classroom Walls – DESIGN • PLAY • LEARN) will collaboratively create simple coding and orientation routes. Each Mission Team will build one common route step by step. The main idea is: START → ADD → CONTINUE → COMPLETE → PLAY → SCAN → REVEAL → PASS At the end of the four Missions, the secret l

Banánturmix recept 2.

Activities | 2026-10-18

Banánturmix recept 2.

A 7bnémet csoport egyoldalas weboldalt készít, ahol a banánturmix receptje látható, CSS-sel.

Naplemente a weboldalon 2.

Activities | 2026-10-18

Naplemente a weboldalon 2.

A 11a1 csoport egyoldalas weboldalt készít, amelyen egy naplemente animációját kódolják és különféle tárgyakat helyeznek el.

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