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Activities | 2026-02-20
Országos MÉH-Ész logikai verseny
Részvétel a MÉH-ÉSZ logikai verseny I. fordulóján
Activities | 2026-02-20
eTwinning projektas
Vykdome etwinning projektą "How much water do robots drink?" Per žaidybinį STEM ugdymą, programavimo ir kūrybines veiklas 5–10 metų vaikai ugdo kritinį mąstymą, skaitmeninę atsakomybę ir aplinkosauginį sąmoningumą. Projektas skatina sąmoningą technologijų naudojimą ir padeda mokiniams tapti informuotais, atsakingais skaitmeniniais piliečiais, gebančiais derinti inovacijas su tvarumu.
Activities | 2026-02-19
Országos Méh-Ész Logikai Verseny
Rézvétel az Országos Méh-Ész Logikai Verseny gyakorlófeladatának megoldásában. / Részvétel az Országos Méh-Ész Logikai Verseny I. fordulóján.
Activities | 2026-02-19
eTwinning projektas
Vykdome etwinning projektą "How much water do robots drink?" Per žaidybinį STEM ugdymą, programavimo ir kūrybines veiklas 5–10 metų vaikai ugdo kritinį mąstymą, skaitmeninę atsakomybę ir aplinkosauginį sąmoningumą. Projektas skatina sąmoningą technologijų naudojimą ir padeda mokiniams tapti informuotais, atsakingais skaitmeniniais piliečiais, gebančiais derinti inovacijas su tvarumu.
Activities | 2026-02-19
Országos Méh-Ész Logikai Verseny
Részvétel az Országos Méh-Ész Logikai verseny 1.fordulóján
Activities | 2026-02-19
Pixel Snowflake Coding (FOREST (FOR REST)
Pixel Snowflake Coding The aim of this activity is to help pupils learn basic coding and use digital tools in a safe and creative way. Inspired by winter nature, pupils create a simple pixel snowflake and explore patterns found in nature. They also talk about safe internet use while sharing their work in a common online gallery.
Blog | 2026-02-19
EU Code Week Hackathon Italy 2025/26 – Turin Edition
On 4–5 December 2025, the Italian EU Code Week Hackathon arrived in Turin, bringing together upper secondary VET students for two days of intensive coding, creativity, and teamwork. After the Florence event in October, the Turin edition completed the national challenge on the theme “Future of Work”, with a special focus on orientation and meaningful […]
Activities | 2026-02-19
Magic, Code & Sound – Build Your Own Ultrasonic Theremin!
Ever dreamed of playing an instrument without ever touching it? It sounds like sci-fi, but it’s actually a mix of physics, hardware, and a few lines of Python code. As part of the Girls in Digital Week at the end of March, we are inviting you to dive into the world of creative making and physical computing! What’s an Ultrasonic Theremin? A traditional Theremin is an instrument played b
Activities | 2026-02-19
AGRICOLTURA DIGITALE E TECNOLOGIE 4.0
Pianificazione dei campi in software Agricolus professional e costruzione del percorso personale per calcolo metrico, stima degli indici vegetativi, spettrofotometria aerea e rilevazione degli indici multispettrali per valutare lo stato di stress idrico nelle piante. Sensoristica multispettrale. Software per drone da cui attraverso fotogrammetria aerea costruire e calcolare l' indice vegetativo e
Activities | 2026-02-19
10 Steps Robot Challenge
Activity: “10 Steps Robot Challenge” Age: 1st gradeSubject: English (with basic coding skills)Theme: 10th Day of School / Number 10 + Code WeekDuration: 25–35 minutes Learning Goals Learn and use simple English vocabulary (actions, numbers 1–10). Practice counting to 10. Develop early coding skills (following a sequence, giving commands). Encourage teamwork and movement.
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