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Activities | 2026-10-06
RoboFührerschein
Der RoboFührerschein richtet sich an Kinder ab 6 Jahren. Wir beschäftigen uns mit dem Roboter, der am meisten Programmiererfahrung benötigt – mit Dash. Der sympathische Roboter wird mit Tablets programmiert. Wir schauen uns die verschiedenen Programmierbausteine an und sammeln erste Erfahrungen damit. Für diejenigen, die schon etwas Wissen rund ums Programmieren mitbringen (z.B. mit Scratch), habe
Activities | 2026-10-06
RoboWerkstatt
BeeBot, Dash, Sphero indi, Matata Lab, Osmo und Co. – mit den neuen Robotern der Stadtbibliothek können Kinder und Jugendliche spielerisch erste Schritte in die Welt der Computersprachen unternehmen. Dabei gibt es nicht nur jede Menge neues Wissen zu entdecken, es macht auch noch einen riesen Spaß! Alle TeilnehmerInnen dürfen nach Herzenslust alle Roboter aus der VDI-TechnoThek ausprobieren. Das K
Activities | 2026-10-06
Kreativni Web Lab
Izrada web sjedišta različitim alatima. Učenje HTML-a i CSS-a kroz različite igre.
Activities | 2026-10-06
LEGOMIND
Sudionici izrađuju različite objekte i programiraju ih koristeći LEGO setove.
Activities | 2026-10-06
The Book of Hearts
The Book of Hearts – Decode, Connect, Unite! The Book of Hearts – Decode, Connect, Unite! is an unplugged coding activity developed as part of the international eTwinning project The Book of Hearts. Students aged 7–11 will explore how letters and words can be represented using binary code, the basic language used by computers. With the help of a Binary Code Alphabet Reference, st
Activities | 2026-10-06
Ozobot putuje
Aktivnost spaja priču, crtanje i upravljanje robotom pomoću obojanih kodiranih naredbi. Cilje je: upoznati učenike s osnovnim konceptima programiranja (kod, slijed naredbi, algoritam) bez uporabe ekrana (unplugged programiranje). Razvijati finu motoriku i preciznost (točno crtanje linija i kodova), logičko razmišljanje, uočavanje i ispravljanje pogrešaka te suradničke vje&scaron
Activities | 2026-10-06
Vex Vr ile Robotik Kodlama
VEX VR ortamında öğrenciler, VIQRC 2024–2025 Rapid Relay oyun alanını kullanarak robotlarını programlayacak. Amaç, robotun sahadaki topları doğru noktalardan toplayarak hedeflere ulaştırmasını ve verilen görevi mümkün olduğunca etkili bir şekilde tamamlamasını sağlamak. Öğrenciler bu etkinlikte robotun hareketlerini planlayacak, kodlayacak ve farklı stratejile
Activities | 2026-10-06
BrainWay Kids Code Mission #1: Edison Robot Sumo Challenge
Children will discover coding through hands-on robotics with Edison. They will learn how the robot reads special barcodes and how a code gives the robot instructions. Children will scan and activate the Sumo Wrestle program, explore how Edison uses its sensors to detect the edge of the arena and other robots, and take part in a fun Robot Sumo Challenge. Through experimenting, predicting and testin
Activities | 2026-10-06
Algoritmai ir programavimas
Pateikia ir apibūdina algoritmų, programų pavyzdžius iš kasdienės aplinkos
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