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Activities | 2025-12-02
Bee Bots
Die Schüler und Schülerinnen der 1b lernten den Umgang mit BeeBots und erprobten somit den spielerischen Umgang mit Programmieren.
Activities | 2025-12-02
Go For Christmas Coding
Τα μαγευτικά Χριστούγεννα πλησιάζουν και όπως τα ακούραστα ξωτικά του Αη Βασίλη ετοιμάζουν πυρετωδώς τα δωράκια για τα παιδιά όλου του κόσμου
Activities | 2025-12-02
Coding e Pixel Art
Gli alunni della 2^A e 2^B della Scuola Primaria G. Rodari di Olginate nell’ambito del progetto di Plesso CodeLab: dove le idee prendono forma realizzano immagini di pixel art secondo le seguenti fasi: dato un codice già stabilito costruiscono prima la griglia e poi scoprono il disegno; dato un disegno trovano il codice; realizzano un disegno, costruiscono la griglia e scrivono il codice; realizza
Activities | 2025-12-02
Code for Future: AI and Digital Skills Hub
The "Code for Future: AI and Digital Skills Hub" project will include activities that engage schools, teachers, and students in practical and creative work. At the outset, a detailed program will be developed, and partnerships with schools and EU Houses will be established, along with communication with the local educational community. Within the framework of the project, a series of interactive w
Activities | 2025-12-01
Coding European Landmarks
Pupils are asked to choose one of the most important sights of the world and present it by coding it. The code can be generated with the help of digital tools or unplugged,on paper.
Activities | 2025-12-01
Η ΑΡΓΥΡΩ ΓΕΛΑΕΙ
1. «Η Αργυρώ ταξιδεύει με τη Bee-Bot!» Είδος: Δραστηριότητα με Bee-Bot (χωρίς διαδίκτυο) Υλ&iota
Activities | 2025-12-01
“Go for Christmas Coding”
Τα παιδιά θα γμωρίσουν τη συμμετρία με τοντρόπο των εικονοστοιχείων. Ταπιξελά
Activities | 2025-12-01
Η Αργυρώ γελάει
Δραστηριότητα με Bee-Bot (χωρίς διαδίκτυο) Υλικά: Πλέγμα στο πάτωμα (4x4 ή 5x5 τετράγωνα) Κάρτε&s
Activities | 2025-12-01
«Σύνθετος προγραμματισμός ρομπότ - Χρώματα»
Στο πλαίσιο της ενασχόλησης μας με τα χρώματα, πραγματοποιούμε δραστηριότητε&si
Activities | 2025-12-01
Digitālā māksla: Mājas projekts
Nodarbībā tiks attīstītas skolēnu prasmes telpu 3D modelēšanā un interjera dizainā, izmantojot tiešsaistes vidi Roomstyler. Mācību laikā skolēni apgūs darba vides rīkus, veidos precīzu telpas plānojumu, ievietos arhitektūras elementus un interjera priekšmetus, pielāgos to parametrus, kā arī piemēros ergonomikas un dizaina principus. Noslēgumā skolēni spēs patstāvīgi izstrādāt
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