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Activities | 2026-10-07
The International Detective Book: Code Week Edition
Students become Code Makers and Code Breakers in a transnational cultural investigation. The activity is implemented within the eTwinning project “The Vault of Echoes: Decoding the British Isles & Beyond” and is inspired by EU Code Week. Six partner schools are organised into three reciprocal international pairs. Students use the Caesar Cipher to encode and decode the names of nati
Activities | 2026-10-07
Labyrinth-Spiel programmieren mit Scratch (anfängerfreundlich)
Mit Scratch wird Programmieren spielerisch und kreativ! Es ist wie Minecraft fürs Programmieren: ganz einfach und zugleich mit endlosen Möglichkieten, interaktive Geschichten, Animationen, Spiele und vieles mehr selbst zu erstellen.Wir tauchen in drei Stunden online in die vielfältige Welt von Scratch ein. Die Grundlagen sind schnell erklärt und dann erstellen wir Schritt für Schritt gemeinsam ein
Activities | 2026-10-07
Lasercutter-Leuchtschild
Ein Lasercutter arbeitet mit einem gebündelten Lichtstrahl, der Objekte ausschneiden kann. Gestaltet euer eigenes Motiv und graviert es mithilfe des Lasers auf ein Schild. Dazu baut ihr ein beleuchtetes Gehäuse. Euer Ergebnis nehmt ihr am Ende mit nach Hause. Offen für alle ab 10 Jahren.
Activities | 2026-10-07
Code Your Way Through Europe: beginner friendly self-learning course & optional online hangouts
Optional online hangouts accompanying an online self-learning course for puplils, university students and educatorsMaterials always available, and hangouts will continue beyond the Code Week every Tuesday 6-7 PM CETSnap4Europe teaches coding from the basics step by step up to advanced concepts in a block based programming environment. The coding examples are embedded into different European contex
Activities | 2026-10-07
Programmieren mit Dash
Ihr wollt mal einen Roboter steuern? Dann habt ihr hier die Möglichkeit! Wir zeigen euch die ersten Schritte in der Programmierung eines Dash-Roboters. Mit einer App könnst ihr die verschiedensten Blöcke zusammenstellen, damit Dash spricht, fährt und mit euch interagiert. Dash freut sich schon, euch kennenzulernen!Für Kinder von 8 bis 12 Jahren.
Activities | 2026-10-07
Maarifin İzinde: Oyna, Kodla, Üret
Türkiye Oyun Politika Belgesi ve Eylem Planı ışığında, oyunun iyileştirici, birleştirici ve geliştirici gücünü kodlama kültürüyle buluşturuyoruz. "Oyna, Kodla, Üret" çağrısıyla yola çıktığımız bu etkinlikte öğrencilerimiz; geleneksel sokak oyunlarımızdan ilham alarak kendi algoritmalarını kuruyor, blok tabanlı kodlama ile dijital oyunlar g
Activities | 2026-10-07
Bilsemde Oynuyorum,Kodluyorum,Üretiyorum-15
Bilsemde Oynuyorum,Kodluyorum,Üretiyorum-15 etkinliğinde öğrencilerimizin kendi oyunlarını tasarlayarak kendilerine ait bir üretim yapma duygusunu tatmasını hedefliyoruz
Activities | 2026-10-07
EMİNE TAŞKENT İLKOKULU KODLUYOR
Bu etkinliğe bütün okul olarak katılacağız. 2.,3. ve 4. sınıflar akıllı tahtalardan Compute It uygulamasını yapacaklar. Anasınıfları ve 1. sınıflar ise makey makey ile piano etkinliği yapacaklar.
Activities | 2026-10-07
Kodla Oyna Üret
Codecombat platformunda phyton programlama dilinde algoritmik düşünme ve yazılım geliştirme konularında etkinlik gerçekleştirilecektir.
Activities | 2026-10-07
Running Dictation with Code logic
The purpose of activity:In this activity,our students will experience the data transmission and data processing logic of computers through a physical game.Students are divided into teams of three and each member is assigned a role from computer architecture.Each group consists of a runner, a writer, and a dictionary checker. The group's runner tries to convey the English text hanging on the board
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