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Steam Lego Education Workshops

Activities | 2026-10-01

Steam Lego Education Workshops

We will have in class workshops with our 4th- 6th classes; total of 5 workshops over 2 days as part of our EU code week 2026 in our school; St Raphaelas's Primary Sxhool, Stillorgan, Dublin. Students will build Lego and code it using block coding on their iPads to move the Lego creations. 

“Fruits Coding”

Activities | 2026-10-01

“Fruits Coding”

DescriptionIn the context of World Food Day - which reminds us that nutrition is not just a daily necessity,but is health, prevention, quality of life, culture and social responsibility - the followingactivities will be implemented:1. On a tabletop robotic track we place images of fruit trees (orchard). Children areinvited to program the robot (Beebot) so that it passes through all the trees, coll

Zakodowane obrazki.

Activities | 2026-10-01

Zakodowane obrazki.

Uczniowie klas 1-3 wylosują zakodowane obrazki,które odkodują wg.podanego kodu. Stworzą galerię z wykonanych prac.

Talent Cup 2026-Özel Çorum Süleymaniye Ortaokulu

Activities | 2026-10-01

Talent Cup 2026-Özel Çorum Süleymaniye Ortaokulu

Katılımcılar yapay zeka araçlarıyla kendi mini projelerini tasarlayacaklar. Fikir üretiminden prototipe kadar süreci deneyip ortaya somut bir çıktı koyacaklar ve bunu yaparken sorumlu kullanım ilkelerini de keşfedecekler. Hem öğretici hem de yaratıcı bir deneyim yaşayacaklar.

Mikro AgroLab

Activities | 2026-10-01

Mikro AgroLab

Voda je ključni spoljašnji faktor za opstanak svih živih bića, a njena dostupnost u zemljištu direktno utiče na rast i razvoj biljaka. Sadržaj vlage, kao i kvalitet i temperatura zemljišta, predstavljaju osnovne parametre u poljoprivrednoj proizvodnji i uslovljavaju prinos useva. Razumevanje ovih pojava razvija kod učenika svest o odgovornom korišćenju prirodnih resursa

1. sınıflar Kodlamayla Tanışıyor

Activities | 2026-10-01

1. sınıflar Kodlamayla Tanışıyor

The “1st Graders Discover Coding” event is organized to help students develop basic algorithmic thinking skills using “unplugged coding” methods which are entirely based on play and movement, without the use of screens or digital devices. Designed to suit the age and developmental characteristics of children at this grade level, this activity helps students develop an under

MİNİK PATİLER YEŞİL KODLAR

Activities | 2026-10-01

MİNİK PATİLER YEŞİL KODLAR

Öğrencilerin hem dijital düşünme becerilerini (algoritmik sıralama, yön bulma ve koordinat mantığı)geliştirmek hem de 4 Ekim Hayvanları Koruma  Günü vesilesiyle sokak hayvanlarına ve doğaya karşı farkındalık kazanalarını sağlamaktır.

From Curraghboy to Europe: Irish pupils put digital creativity and student voice at the heart of Code Week

Blog | 2026-10-01

From Curraghboy to Europe: Irish pupils put digital creativity and student voice at the heart of Code Week

A small rural school in County Roscommon is showing just how far young people’s ideas can travel when creativity, technology and education come together. Curraghboy National School recently brought pupils, educators, community representatives and European guests together for a special event celebrating the launch of its new magazine, Our Village, Our Europe: Voices of Change […]

Schools of the Future/ Geleceğin Okulları

Activities | 2026-10-01

Schools of the Future/ Geleceğin Okulları

Students will design what kind of school they want to attend in the future through both model and digital activities. Öğrenciler, gelecekte nasıl bir okulda okumak istediklerini hem model hem de dijital etkinliklerle tasarlayacaklar.

Kodujemy :)

Activities | 2026-10-01

Kodujemy :)

Uczniowie klas 1-3 będą odkrywać i kolorować obrazki według kodu, co ma na celu rozwijanie logiki i myślenia algorytmicznego. Uczniowie klas 4 będą rozwijać ogiczne myślenie i kreatywność poprzez tworzenie prostych programów na stronie Code.org. Dzieci z kl. 5 utworzą w arkuszu kalkulacyjnym obrazki zmieniając komórki w kwadraty i kolorując je ręcznie lub automatycznie za pomocą form

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