AI hour of Code
This challenge has been written by Minecraft Education Edition and is part of the EU CODE WEEK CHALLENGES.
Target Audience
- Pre-primary education (3-5)
- Primary school (5-12)
- Lower secondary school (12-16)
- Upper secondary school (16-18)
- Higher Education (18-20)
Experience
- Beginner
Duration
- 1 hour
Recommended Materials
- Install Minecraft: Education Edition
- After installing Minecraft Education Edition, the challenge is on this website
Purpose
- To create coding solutions that include sequences, events, loops, and conditionals.
- To decompose the steps needed to solve a problem into a precise sequence of instructions.
- To explore coding concepts.
Description
A village is threatened by fire and needs you to code a solution! Meet your coding helper, the Minecraft Agent, then program the Agent to navigate the forest and collect data. This data will help the Agent predict where fires will occur. Then code the Agent to help prevent the spread of fire, save the village, and bring life back into the forest. Learn the basics of coding and explore a real-world example of artificial intelligence (AI).
Instructions
Download the lesson plan here
Share the link to your work in your Instagram Bio: tap the Edit Profile button on your Instagram and add the link to your work in the Website field. After that, create a new post, add a screenshot of your work, write “Link in Bio”, add the hashtag #CodeWeekChallenge and mention @CodeWeekEU.
You prefer to share your challenge(s) on Facebook? EU Code Week will pin a new Challenge post on their Facebook page . You then just need to comment on the post with the link to your work.
Winners will be selected and offered Code Week goodies every day during Code Week between 9 – 24 October and announced on our Instagram and Facebook channels, so don't forget to check your notifications regularly.
You prefer to share your challenge(s) on Facebook? EU Code Week will pin a new Challenge post on their Facebook page . You then just need to comment on the post with the link to your work.
Winners will be selected and offered Code Week goodies every day during Code Week between 9 – 24 October and announced on our Instagram and Facebook channels, so don't forget to check your notifications regularly.
Complete all the Challenges
Challenge completed? Print the bingo card and mark the little white bubble on the top left
Share your Challenge on social media and win some cool Code Week prizes
Just upload a picture with the completed row(s), column(s) or even better - the whole bingo - to Facebook, Instagram or Twitter
Make sure to use the #CodeWeekChallengesBingo
Make sure to use the #CodeWeekChallengesBingo
Example

Click here to download this challenge as a word document.
Copyright notice ©
The EU Code Week website for schools is a service supported by the European Commission
Except where stated otherwise, content made available on this site is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license
Licensing under Creative Commons licenses does not of itself affect the ownership of the copyright
Content from third party websites is subject to their own copyright restrictions; please refer to the site of origin for more information.
The EU Code Week website for schools is a service supported by the European Commission
Except where stated otherwise, content made available on this site is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license
Licensing under Creative Commons licenses does not of itself affect the ownership of the copyright
Content from third party websites is subject to their own copyright restrictions; please refer to the site of origin for more information.