to Wednesday, October 16, 2024 5:00 PM
Kaunas information technology shool
Open in-person activity
Lithuanian
Laisvės al. 33, 44311, Kaunas, Kauno m., Kauno m. sav., Kauno apskr., LTU
Join us for a fun and engaging event where we’ll dive into the exciting world of computer game creation! What we'll Explore:
- The Evolution of Game Development: Learn how games were crafted in the past and how modern technology has transformed the industry.
- From Concept to Creation: Unleash your creativity as we guide you through the process of developing a compelling game idea and turning it into reality.
- Hands-On Experience: Get ready to roll up your sleeves! You’ll be provided with an already designed game scene to complete and experiment with various game parameters.
Whether you’re a future game designer or just curious about how games are made, this event will be both fun and insightful! Don’t miss out on the chance to let your imagination soar and learn more about the art of game development.
If you want to participate in the event.
Register by e-mail: martynas.kaselionis@kitm.lt.
Register until 14.10.2024
The number of seats is limited.
-
Secondary school
Higher Education
Employed adults
Unemployed adults
Teachers
-
Software development
Game design
Nearby upcoming activities:
Pažintis su algoritmais (Įveik pabėgimo kambarį)
Renginys „Pažintis su algoritmais“ yra interaktyvi edukacinė veikla, skirta supažindinti dalyvius su programavimo pagrindais. Užsiėmimų metu dalyviai išmoks, kas yra algoritmai, praktikuos veiksmų seką ir spręs įvairius galvosūkius. Naudojant žaidybinį mokymosi metodą, dalyviai kurs algoritmus, supras ciklus ir sąlygas, o kiekviena užduotis skatins kritinį mąstymą ir problemų sprendimo įgūdžius. Ši veikla kviečia žingsnis po žingsnio atrasti technologijų pasaulį ir mokytis programuoti kūrybingai!
Nuoroda:
https://view.genially.com/671f63cff0e641a8b68dc2c8/interactive-content-eucodeweek-pazintis-su-algoritmais
Let's get to know the animals of the forest!
Preschool-age children will take their first steps in algorithmic thinking and programming while getting to know different forest animals. The main goal is for the children to cultivate knowledge and skills of computational thinking, programming, and coding, to discover forest animals with and without the use of the robot (unplugged), to raise awareness about animals, to communicate and cooperate, and to have fun.
As the beginning of October is designated as code week and at the same time we celebrate animals’ day, we could prepare a piece with the animals of the forest, making each school a card with an animal.
Activity title: "Let's get to know the animals of the forest". Children will be able to either use robots or themselves to move through a grid to meet the animals of the forest. It could maybe get more complicated, say the name of each animal in English. That is, each school to draw, record the name of the animal, and create a QR code. Each school will print out the images with the codes and the child will scan each time they reach an image. This will depend on the age maturity and familiarity of the young students with the codes.
The activities will be published in a collaborative video, the link of which will be shared with the group members.
Let's code Christmas together
Partners of the eTwinning project "Christmas in our schools" are coding Christmas together. Lithuanian students coded Christmas drawings. Project partners are decoding them and create their owns codes.