Atelier Caravana cu lilieci

From Wednesday, April 26, 2023 12:00 PM
to Wednesday, April 26, 2023 1:00 PM

Școala Gimnazială Sf. Dumitru, Craiova

Open in-person activity

English

Calea Unirii 162, 200330, Craiova, Dolj, ROU

Elevii clasei a VI-a A vor desfășura o activitate de tehnologie legată de protecția animalelor, mai exact a liliecilor. În cadrul acestei activități, elevii vor realiza o hartă fizică cu elemente desenate sau construite pe care se va deplasa un liliac-robot, mai exact un ozobot. Acest ozobot va fi programat de elevi cu ajutorul codurilor de culoare. Urmând traseul unui liliac adevărat, elevii vor intra în lumea fascinantă a liliecilor și vor descoperi cât de importanți sunt liliecii în viața lor. Activitatea va fi organizată cu sprijinul Caravanei cu Lilieci, o inițiativă organizată de Ana Stamatescu sub umbrela ONG-ului Centrul pentru Cercetarea și Conservarea Liliecilor (lilieci.ro).

http://www.scoalasfdumitru.ro/

    Primary school Secondary school
    Robotics Other Playful coding activities Art and creativity

Nearby upcoming activities:

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Together, we decode anti-bullying messages
Mon, Oct 14, 2024 12:00 PM

Between 14-27 October 2024, on the occasion of #EUCodeWeek, all students from partner schools of the eTwinning project "Unite against bullying" will participate in an interactive activity through which they will decode messages and images generated with the help of the application https://domowenauczanie.pl/ generator/. This initiative aims to encourage collaboration and creative thinking, using technology as a communication tool against bullying. Students will discover how to create and interpret compressed representations of text and images using a string of letters and numbers where each pair (letter, number) symbolizes a pixel in the image.

The eTwinning project "Unite against bullying" supports this initiative during #EUCodeWeek to promote a safer and friendlier school environment, where technology becomes an ally in the fight against bullying.

EcoTechno - Coding for a cleaner environment
Mon, Oct 14, 2024 1:00 PM

These activities are intended for secondary school students from the 3 partner schools of the Erasmus+ project 2023-2-PL01-KA210 SCH-000174734 with the title "European inspirations in teaching - ECOlogical action and TECHNOlogical application" and aim to integrate coding with ecological issues, showing how technology can contribute to environmental protection. Students will explore basic programming concepts using interactive resources at studio.code.org and create small projects that simulate technological solutions to environmental problems.

The activities are structured as follows:

- Introduction to sequencing and logical steps

- Working with loops and conditionals

- Final project - Creating an ecological game

Resources used:

https://studio.code.org/s/course1/lessons/7/levels/1

https://studio.code.org/s/course1/lessons/7/levels/2

https://studio.code.org/s/express-2024/lessons/16/levels/1

https://studio.code.org/s/express-2024/lessons/17/levels/1

 

More info about our Erasmus+ project: https://ecotechno-erasmus.weebly.com/