to Tuesday, October 18, 2022 9:30 AM
L/D Rasa, L/D Kodėlčiukas
Invite-only in-person activity
Lithuanian
Lithuania
Vykdomos veiklos - savaitė su IT. Veiklos skirtos fiziniam aktyvumui skatinti. Savaitės eigoje bus naudojamas "Judrusis kubas", su QR kodais ,kuriuos bandys nuskaityti patys vaikai( su mokytojo pagalba) , bei atkartoti, kartu pasportuoti, vėliau bandys patys kurti fiziniam aktyvumui skirtas veiklas, QR kodus.
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Pre-primary education
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Playful coding activities
Nearby upcoming activities:
Coding and Recycling
· We prepare a square grid of 5 x 6 lines (each square 15 cm x 15 cm) with chalk or paint on the floor, preferably outside in the school yard.
· Place four (4) recycling bins (paper, glass, plastic and metal) in different places on the grid.
· We print about 16-20 cards with various items for recycling, e.g. plastic bottle, glass jar, newspaper, can, etc (we can use and real items)
· Each child selects randomly one card that depicts an icon of the recycling materials (or a real item)
· The child tries to plan the path to take to drop it in the correct bin on the floor grid.
There are three different variations of the game, depending on the level of familiarity of the students or the use of Beebot:
(a) The child uses arrow cards (forward, backward, right, left) to represent the steps needed to reach the square of the right bin on the floor grid and performs the planned route.
(b) The child presents verbally the steps (forward, backward, right, left) that are needed to reach the square of the right bin on the floor grid, and executes the designed route.
(c) Beebot can be used on the floor grid moving towards the right bin.
- Also, this activity can be done on a table grid and the children move one Playmobil.
Piešiu programuodamas
Veikla integruota su dailės pamoka. Veiklos metu vaikai susipažįsta su kodavimo kalba. Atliaka užduotis su algoritmais ir atpažįstą užkoduotą piešinę. Naudodami tangoramas patys kuria užduotis.
Odkoduj swoje emocje
Zajęcia czytelnicze połączone z zabawami w kodowanie. Poznanie emocji bohaterów opowiadania "Złość mówi dość". Zabawy w kodowanie z użyciem maty do kodowania oraz zakodowanych puzzli i kodów QR.