Somos artistas dos pixeles

From Wednesday, October 13, 2021 12:00 PM
to Friday, October 22, 2021 12:30 PM

CEIP Filomena Dato

Invite-only in-person activity


A Valenzá, Barbadás, Ourense, Galicia, ESP

Realizamos nuestras creaciones en papel milimetrado o cuadriculado.

El alumnado puede crear robots, animales, personajes del minecraft, objetos...

Nos divertiremos en el recreo en la biblioteca del colegio.

    Primary school
    Art and creativity

Nearby upcoming activities:

mBot en marcha.
Tue, Oct 25, 2022 10:00 AM

A lo largo del curso 2022 - 2023 en la materia de libre configuración de 6º de primaria trabajaremos la introducción a la robótica.

El primer paso es que nuestro alumnado monte los robots mBot.

A partir de aquí conoceremos su funcionamiento y nos introduciremos en el lenguaje de programación realizando prácticas como medir la temperatura del agua, hacer un semáforo para el ruído...

Animation Movies
Tue, Nov 8, 2022 2:30 PM

Students will be given a challenge about animation. For one month (8 sessions), students will investigate character types, locomotion, movement and scenaries and produce different kind of outputs.

This activity can be adapted to different teaching modalities: online (with everyone connecting from a different laptop), face to face (in a traditional setting with educator and students are in the same place) or hybrid (with some students joining online and some from the classroom.

- Training, through gamification, the researched contents.
- Develop a product, in order to help students to evolve from passive consumers to digital creators;
- Use the principles of Gamification because reinforces learning by providing accessible steps to achieve a goal.

Materials required:
Paper, pencil, mobile phone.
Apps that use Artificial Intelligence (sketchdemolab, Zepeto)
Apps that use Augmented Reality (Zepeto, 3DBear, ARLoopa)

Steps do take and Content of the activity

The student will draw a character on a piece of paper and photograph it using a mobile phone. The teacher will indicate a tool ( where the student will upload the photo and proceed to study the movement of their character, selecting the desired movement.
The students will investigate the 3D caracters, using and developing Augmented Reality (using Zepeto, por example).
Afterwards, the student will make a storyboard and produce a short video in the form of Stopmotion, using the application Stopmotion Studio.
Finally, the students will share the product on the school website, so that it is accessible to everyone.

Formative Assessment:
I will assess the Skills and competencies developed by students: Critical thinking; Problem-solving skills; Self motivation; innovation, creativity and collaboration

Mon, Oct 31, 2022 8:30 AM

In a first step, they do unplugged activities, making a sheet with an image coding grid to fill in individually, which is necessary for the next step. The second stage is a three-dimensional group work with several tasks spread over small groups. On a cardboard plate, glue white plastic cups in the spaces corresponding to the pixels and, following the already coded grid, fill the cups with paper balls of the respective color. Finally, in the last step of the activity, they move to the plugged activity using Pixilart, to create movement of the image.