Sustainable eTwinning Schools Celebrate Safer Internet Day 2021

From Sunday, January 24, 2021 12:00 AM
to Friday, February 12, 2021 12:00 AM

Ekonomsko-birotehnička škola Slavonski Brod

Invite-only online activity

Croatian

Naselje Andrije Hebranga 13/1, 35000, Slavonski Brod, Brodsko-posavska županija, HRV

The students and teachers of seven eTwinning partner-schools ("Sustainable Schools 4 Sustainable EUrope") will prepare a collaborative survey & conduct international research about eSafety (& eTwinning). Students will learn how to create an e-comic (book) during their online English lessons. Every team will create a comic strip presenting their survey section (questions & answers). A collaborative e-book of comics (Genial.ly) will be created. The survey/research results & e-book will be presented on the Zoom meeting of students and teachers of partner-schools on the Safe(r) Internet Day (Feb 9, 2021).

    Secondary school
    Data manipulation and visualisation

Nearby upcoming activities:

Pronađi moj zadatak
Sun, Oct 8, 2023 8:00 AM

Aktivnosti su planirane u 4 radne etape. Prvu aktivnost provode svi učenici individualno, a ostale aktivnosti su organizirane za rad u četiri skupine.

1. aktivnost - preoblikovanje Morseovog koda u binarni kod, šifriranje riječi i razbijanje šifriranih riječi (individualni rad)

2. aktivnost - razbijanje šifre i sastavljanje tekstualnih zadataka prema dobivenim skrivenim pojmovima - rad u skupinama, 4 različita zadatka

3. aktivnost - preoblikovanje brojevnog izraza u binarni kod i postavljanje u microbit - rad u skupinama

4. aktivnost - svi tekstualni zadatci (4 različita zadatka) su postavljeni na Digipad.

Skupine međusobno razmjenjuju programirane microbitove, razbijaju šifru (zadatak postavljen u binarnom kodu), rješavaju zadatak, fotografiraju ga i objavljuju na Digipadu kao slikovni komentar uz odgovarajući, već objavljen tekstualni zadatak.

Deep Dive Discovery
Sun, Dec 1, 2024 10:11 PM

In this engaging activity, students will design a game using MakeCode Arcade to raise awareness about ocean pollution. Players will control a fish swimming in the ocean, aiming to avoid harmful obstacles like trash and rubbish while collecting algae to earn points. The game will highlight the impact of pollution on marine life, encouraging players to reflect on the importance of keeping our oceans clean. Students will use coding skills to create movement, design obstacles, and develop scoring mechanics, blending creativity with environmental education in a fun, interactive way.

Code Week 4 All
Mon, Feb 10, 2025 11:13 AM

Részvétel az Országos Méh-Ész Logikai Versenyen.