Creating a piano with Scratch!!!

From Wednesday, October 21, 2020 10:00 AM
to Friday, November 20, 2020 12:00 AM

19ο Δημοτικό Σχολείο Σερρών

Open in-person activity

mgoutouloudi@gmail.com

Greek

Μεγάλου Αλεξάνδρου 9, 621 22, Σέρρες

From 21 October - 20 November 2020, I am planning an activity with my primary school students, where they will be using Scratch to create a piano in Greek. The objective of this activity is for students to learn how to use Scratch while creating a game and learning how to code. The themes of these activities are game design and visual programming tools.

    Primary school
    Visual/Block programming

Nearby upcoming activities:

Storytelling
Wed, Apr 24, 2024 8:00 AM

The students, divided into 3 groups, create, in scratch, stories that highlight issues related to the internet. More comparatively, the first group deals with the positives of the internet, the second with misinformation and the third with cyberbullying.
Οι μαθητές και οι μαθήτριες, χωρισμένοι/ες σε 3 ομάδες, δημιουργούν, στο scratch, ιστορίες οι οποίες αναδεικνύουν θέματα που έχουν να κάνουν με το διαδίκτυο. Πιο συγκριμένα η πρώτη ομάδα ασχολείται με τα θετικά του διαδικτύου, η δεύτερη με την παραπληροφόρηση και η τρίτη με τον διαδικτυακό εκφοβισμό.

"Coding and Recycling"
Sun, May 12, 2024 8:00 AM

·       We prepare a square grid of 5 x 6 lines (each square 15 cm x 15 cm) with chalk or paint on the floor, preferably outside in the school yard.

·       Place four (4) recycling bins (paper, glass, plastic and metal) in different places on the grid.

·       We print about 16-20 cards with various items for recycling, e.g. plastic bottle, glass jar, newspaper, can, etc (we can use and real items)

·       Each child selects randomly one card that depicts an icon of the recycling materials (or a real item)

·       The child tries to plan the path to take to drop it in the correct bin on the floor grid.

There are three different variations of the game, depending on the level of familiarity of the students or the use of Beebot:

(a)    The child uses arrow cards (forward, backward, right, left) to represent the steps needed to reach the square of the right bin on the floor grid and performs the planned route.

(b)    The child presents verbally the steps (forward, backward, right, left) that are needed to reach the square of the right bin on the floor grid, and executes the designed route.

(c)     Beebot can be used on the floor grid moving towards the right bin.

 

Also, this activity can be done on a table grid and the children move one Playmobil.

save the Bees- The bee-bot dance
Mon, Apr 1, 2024 12:00 AM
Δραστηριότητες που σχετίζονται με τη ζωή και τη διάσωση της μέλισσας. Τα παιδιά και οι ομάδες καλούνται να δημιουργήσουν ένα κομμάτι ρομποτικής και να προγραμματίσουν το ρομπότ beebot να «χορεύει» τον χορό των μελισσών.