Igramiranje in schools

From Friday, October 18, 2019 1:00 PM
to Friday, October 18, 2019 4:00 PM

NVO Tinker

Invite-only in-person activity

kontakt@igramiranje.me

Osnovna škola Savo Pejanović, Ulica Mijana Vukova, Podgorica, 81000, MNE

NVO Tinker u saradnji sa O.S. "Savo Pejanovic", organizuje uvodnu radonicu programiranja za ucenike III razreda. Polaznici ce na radionici, uz pomoc vrsnjackih i odraslih mentora Tinker Igramiranja, napraviti svoju prvu animaciju i interaktivnu pricu.

http://www.igramiranje.me

    Primary school Employed adults
    Basic programming concepts Game design Motivation and awareness raising

Nearby upcoming activities:

I Code With Fairy Tales, I Learn My Values
Tue, Apr 9, 2024 8:00 AM

Mesojme te kodojme duke luahtur ne Zaplycode 

Codim
Sun, Sep 25, 2022 9:00 AM

Shkolla Otllak

Butterfly Algorithms
Tue, Jul 4, 2023 9:30 AM

Computational thinking is a problem-solving process that is used in everyday life as well as computer programs. In this lesson, students apply their computational thinking skills to explore the life cycle of a butterfly. They'll create an algorithm, or set of instructions, to model the life cycle of a butterfly. They will write this algorithm using conditionals and then program it on a computer.

Students will:

  • Analyze the life cycle of a butterfly.
  • Develop an algorithm that describes the cycle.
  • Apply conditionals to an algorithm.
  • Finish and test the algorithm of a computer program to demonstrate the life cycle of a butterfly.