Association Of Serbian Professors of informatics
Основна школа Влада Аксентијевић, Улица Ванизелосова, 11108, Палилула, Београд, Град Београд, Централна Србија, SRB
to Friday, October 18, 2019 6:00 PM
The aim is to develop logical and computer thinking skills and fundamental principles of programming among students age 10-19 years in order to continue their studies at one of the IT universities. High school students who want to do so can get involved after a school and find a job where IT skills and knowledge are sought. For socially vulnerable categories of young people not enrolled in full-time education, lectures will be organized as prospective occupations that can enable them to participate in regular education. We need to make possibilities to students continue schooling or to keep the youngsters stay here. Događaj će se realizovati u OŠ ''Vlada Aksentijević'' iz Beograda. Koordinator. Ivana Ivašković, profesor informatike.
This activity is for:
- Elementary school students
- Basic programming concepts
- Visual/Block programming
- Motivation and awareness raising
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Nearby upcoming activities:
Activity 3 – Scratch Basic for Secondary School
Mon, May 11, 2020 3:00 PM
As a parent and person who loves and promotes lifelong learning, I will learn Scratch Basic with my twelve-year-old son. It will be very interesting intergenerational exchange of knowledge.
"A very hungry caterpillar"
Sun, May 17, 2020 12:00 AM
After the children hear the story "A very hungry caterpillar" they get to the Bee-Bot and have to collect the food that the caterpillar ate, in the right order. To do so, they need to scan the QR code (placed below the Bee-Bot mat) and hear the riddle. The riddle gives them the answer about the first food that caterpillar ate. And so on, until the last picture of the food is collected and lined in the right order (from the story). Apart from pictures of the food, the teacher should place some obstacles for children to avoid. Then the task is a bit more difficult and much more exciting and fun.
Coding for beginners inspired by famous story by Eric Carla
Mon, Oct 7, 2019 9:00 AM
Kids scan the QR code leading to the video "Very Hungry Caterpillar" - Eric Carla; We list the fruit eaten by the caterpillar and then scan with our guests the QR codes found in the room that give us information. A child who solves a code task, compiles a virtual puzzle, draws with virtual voices, or compiles a virtual tangram, playing memory. 4. Main Activity: Encouraging Computer Thinking: "How the Robot Thinks!" You will need a number of arrow flashcards which will be used to guide the caterpillar and mat with field where Caterpillar will navigated by child named programmer. Child follows the instructions given arrows to see if the caterpillar will in fact get to the food.