World we want 2

From Friday, October 12, 2018 12:00 AM
to Friday, October 19, 2018 12:00 AM

Elektrotehnička škola "Nikola Tesla"

Other

Maksima Gorkog 7, Pančevo, Србија

Activities related to the work on the etwinning project World we want 2 within the framework of the code week and cultural heritage. Students will code within the Cospace and create interactive presentations for others and at the same time introduce themselves and their cultural heritage.

http://etsntesla.edu.rs

    Secondary school
    Visual/Block programming Game design Augmented reality

Nearby upcoming activities:

Robot - what I know?
Sun, Oct 24, 2021 8:00 AM

1st graders will be pass online interactive presentation about robots.

My friend robot
Sun, Oct 9, 2022 12:00 AM

Student's activities:

- decide than want to participate

- get introduced with robots parts: costume and brain

- they will write what they know about robots and ask questions that they want to learn more

- they will make their robots from different materials and dissolve problems that they will have in that process with the help of experts adults ( teachers, parents, other adults...)

- they will make costumes for robots and then block coding micro: bit computers according to their one plans with the help of the teacher

- they will take dairy about their project, writing down what was good, what they need to improve or make it better

- they will use it for different classes and activities

- they will take pictures as proof for their dairy and exhibition in the school hall

- they will present products of their work online and for other peers and parents

- they will give an evaluation of their work and the work of their peers. 

Teacher activities:

Mentoring, consulting, help, reality checker, time managing, describing, person to talk to... 

Join us.

 

 

 

Duelul șerpilor
Mon, Oct 10, 2022 8:00 AM
Activitate de programare necomputerizată care îi antrenează pe elevii clasei a V-a într-un joc de competiție cu scop de a-i familiariza cu principiile de bază ale programării. Se foloseste modulul de invatare duelul CodyRoby.