Peace of Code

Peace of Code

From Thursday, October 20, 2016 2:00 PM
to Sunday, October 23, 2016 2:00 PM

Art&Science Association "Laboratorium" Tuzla

Other

laboratorium.tk@gmail.com

Šetalište Slana banja 3, Tuzla 75000, Bosnia and Herzegovina

Laboratorium is working on promotion and education of youngsters on subjects related to science and art, through the use of modern technology. During this years European Code Week we plan to organize several workshops dating from the 20th to 23rd of October for primary and high-school kids. Just like maths, computer science and programming has this stigma of being only for those "chosen" ones. At Primary and Secondary schools in Bosnia and Herzegovina, especially those in rural areas, students do not have full access to new technologies, to learn about them, to experience them and use them as it is being used by their peers in more developed countries around the Globe. These workshop include: web development, mobile app development, robotics, electronics and creative programming. The plan is to include children (approximately 70+ students) from smaller towns from Tuzla Canton who have not much opportunity to learn about programming. The event will be organized at the wonderful Peace Flame House in Tuzla where our Association is located.

    Primary school Secondary school
    Web development Mobile app development Robotics Other Playful coding activities Art and creativity Visual/Block programming

Longitude: 18.684526
Latitude: 44.537571
Geoposition: 44.5375711,18.684525500000063

Nearby upcoming activities:

Djevojčice u STEM-u
Thu, Sep 26, 2024 6:00 PM

Tim od 4 djevojčice koje su osmi i deveti razred sudjeluju u aktivnostima vezanih za STEM tijekom cijele školske godine. U svibnju 2025. godine će svoje projekte predstaviti u RH u Ogulinu na događaju STEMograd.

IT girls dolaze u vaše škole
Tue, Oct 1, 2024 8:00 AM
IT girls dolaze u vaše škole je projekt u kojem sudjeluju djevojčice, ali i dječaci koji kroz školsku godinu rade sa Arduino opremom te kreiraju različite prijekte najčešće povezane sa lokalnom zajednicom i problemima u njoj. 
Utrka kroz vrijeme
Fri, Apr 25, 2025 6:28 AM

Učenici će osmisliti i programirati vlastitu igru u kojoj putuju kroz različita vremenska razdoblja — od doba dinosaura, preko srednjeg vijeka, do budućnosti! Svako razdoblje donosi nove izazove koje moraju savladati (npr. izbjeći dinosaurusa, pronaći čarobni štit, riješiti zagonetku robota).

U Scratchu će programirati promjene pozadina, kretanje likova, skupljanje predmeta i prelazak na novu “epohu” kada zadatak bude uspješno riješen.

Korak 1: Uvod u zadatak (10 minuta)

Korak 2: Osmišljavanje glavnog lika i svjetova (15 minuta)

Korak 3: Izrada projekta u Scratchu (45 minuta)

Korak 4: Testiranje i uređivanje igre (15 minuta)

 

Ciljevi aktivnosti:

Naučiti osnovne Scratch funkcije: kretanje, dodir, bodovanje, mijenjanje scena.

Poticati kreativnost kroz osmišljavanje vlastitih “vremenskih svjetova”.

Razvijati sposobnost planiranja i rješavanja problema.

Kroz igru učiti i ponešto o povijesti i budućnosti!

Trajanje aktivnosti: 2 školska sata