Training
Bite-sized, ready-to-use materials that will help you introduce training and plan your next innovative lesson.

Quick & Practical Tools for Innovative Lessons
Discover the essentials of coding and computational thinking through bite-sized, practical activities designed for educators, students, and anyone eager to explore the digital world. Whether you're new to coding or looking for fresh ideas to integrate into your teaching or training sessions, Learning Bits will spark your imagination and provide a solid starting point.
Watch & Learn
Discover the essentials of coding through engaging Learning Bits. These bite-sized modules, lasting around 15 minutes introduce key concepts related to coding and computational thinking. In addition to theoretical insights, the modules provide practical tips on how to apply these concepts in various educational settings – whether you're teaching children, students or adult learners.
Get Hands-On
Choose a Learning Bit, watch the instructional video, and explore hands-on activities with the accompanying materials. Whether you’re new to coding or looking for fresh, creative teaching ideas, Training will equip you with the tools to spark digital curiosity and creativity in your learners.
Share & Inspire
Once you've completed one or more Code Week Learning Bits, we encourage you to bring digital creativity into your educational environment and pin your activity on the Code Week Map!
You can organise a lesson in your classroom, a workshop at a community centre, or an open event at your organisation. Simply pick a date and register your activity on the Code Week Map. Each activity organiser will get a participation certificate for their effort.
If you would like to connect with an international group of enthusiastic teachers, join the EU Code Week Facebook group for teachers! To take a step further and collaborate with other schools in your country or across borders – join the EU Code Week 4 All challenge.
Copyright notice ©
The EU Code Week website is a service supported by the European Commission Except where stated otherwise, content made available on this site is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license Licensing under Creative Commons licenses does not of itself affect the ownership of the copyright Content from third party websites is subject to their own copyright restrictions; please refer to the site of origin for more information.
Learning Bits

Programmazione senza tecnologia digitale (unplugged)
di Alessandro Bogliolo

Pensiero computazionale e risoluzione dei problemi
di Miles Berry

Programmazione visuale: introduzione a Scratch
di Margo Tinawi

Creare giochi educativi con Scratch
di Jesús Moreno León

Fare robotica e tinkering in classe
di Tullia Urschitz

App Inventor e sviluppo di app
di Rosanna Kurrer

Il tinkering e il making
di Diogo da Silva

La programmazione in tutte le materie
di M. Isabel Blanco, M. Concepción Fernández, Elisabetta Nanni, Debora Carmela Niutta, Stefania Altieri

Creare un automa con un micro:bit
di Pauline Maas

Programmazione creativa con Python
di Ivana Vezjak

Programmare per includere
gruppo di lavoro della Settimana europea della programmazione

Programmare per raggiungere obiettivi di sviluppo sostenibile
di Francisco Javier Masero, Cristina Nicolaita e Erviola Konomi

Introduzione all'intelligenza artificiale a scuola
di Artur Coelho e Marjana Prifti Skenduli

L’apprendimento nell’era delle ‘macchine intelligenti
di Adil Tugyan, Georgia Lascaris e Marco Neves

Sfruttamento dell’alfabetizzazione mediatica
di Marijana Smolčec, Tea Horvatić e Sanja Božinović

NARRARE STORIE CON HEDY
a cura di Felienne Hermans

Percepire la programmazione
a cura di Alenka Miljević

SOS Acqua
di Francisco Delgado Cecilia

Laboratorio Scratch creativo
a cura di Krzysztof Jaworski

Il codice attraverso l'arte
di Maria Tsapara

Realizzazione e codifica
di Ulla Hauptmann