Illustrate a joke with bitsy
This challenge has been written by Margot Schubert and is part of the EU CODE WEEK CHALLENGES.

Duration
1 hour
Experience
Beginner
Target Audience
- Primary School students (6 to 12 years)
- Lower Secondary School students (12 to 16 years)
- Upper Secondary School students (16 to 18 years)
Purpose
- To design a little game where the user finds the answer to a joke question.
Recommended Materials
- bitsy runs in a browser https://make.bitsy.org
Illustrate a joke with bitsy
Primary School students (6 to 12 years)
Lower Secondary School students (12 to 16 years)
Upper Secondary School students (16 to 18 years)
Description
The students design a game where the user finds the answer to a joke question when the figure hits an object on the playing field. The students use basic features of bitsy to complete the challenge.
Instructions
- Think of a joke question. Go to bitsy and start a new project. You will need:
-
an avatar - sprite that you can move around
- an object to which your avatar has to go
-
a room - the background of your program
-
two messages: a question and an answer
- The finished game can be downloaded as an html file.
Share the link to your work in your Instagram Bio: tap the Edit Profile button on your Instagram and add the link to your work in the Website field. After that, create a new post, add a screenshot of your work, write “Link in Bio”, add the hashtag #EUCodeWeekChallenge and mention @CodeWeekEU.
Example
