ÅA Maker Camp - Turku

Organized by:

Åbo Akademi and Google Developer Group Turku

Contact email:


Happening at:
Joukahaisenkatu 5, 20520 Turku, Finland

From Thursday 16th of October 2014 at 09:00 to Friday 17th of October 2014 at 16:00


We are arranging a two-day camp for kids (grades 3-9) aimed at giving them hands-on experience of programming and making. During the second day all kids get to work on a concrete project (e.g. a simple wearable), which they will show off during a family get-together at the end of the second day. The camp is arranged in Swedish and registration will open on Monday, September 29.

More information:


This event is for:
  • Elementary school students
Main themes:
  • Basic programming concepts
  • Hardware
  • programming
  • scratch
  • arduino
  • google
  • turku
  • wearable
  • åbo akademi
Share the event:
October 2014
Mon Tue Wed Thu Fri Sat Sun

Nearby upcoming events:

The student will be able to learn the basics of programming and will make a web page in one's local computer. The class will be in Estonian and will be free, one's own computer will be needed.
Start: Sep 15, 2019
Tegevus on mõeldud 4-6 aastastele lastele. Tegevuses kasutatakse piltlugu "Mängime koos ScratchJr kassipojaga!", tahvelarvuteid ja ScratchJr rakendust. Lapsed tegutsevad koos õpetajaga juhendile vastavalt ning saavad algelisi teadmisi ja oskusi lihtsast ja mängulisest programmeerimisest. This activity is for Pre-school children, aged 4-6 years. The action uses Read Aloud Story called “Let’s Play with the ScratchJr Kitten” , tablets and ScratchJr app. The children work with the teacher in accordance with the instruction and get the basic knowledge and skills of simple and playful programming. https://drive.google.com/file/d/1MYb5J6FrbWOwRookfd9v9NQjLIMDoe6c/view
Start: Oct 10, 2019
Aita Beebotil korjata erinevaid puu ja juurvilju. Kuid asjal on konks: enne on vaja teada erinevaid puu- ja juurvilju ning need ka matile joonistada. Alles seejärel saab Beebot hakata tervislikult toituma. Takistusteks joonistame rajale ka kommid. Laps sisestab paarilisega koostöös programmi läbimaks etteantud poenimekirja. Iga punkti läbimisel pannakse ülesandekaardile pesulõks seda tähistama. Saab ka ise harjutada Beebot olemist ruudustikus, kus teine laps juhatab loosiga võetud puu- või juurviljani. Help Beebot to eat healthy and pick different fruits and vegetables. But first we need to name them and draw on the mat, also there must be obstacles like candy. Child needs to insert program into Beebot to correctly collect all the items in a shopping list. Every item is marked with a clothespin to track progress. You can also practice being Beebot in a grid, where another child leads you to a picked fruit or vegatable.
Start: Oct 10, 2019
Visitors to the science center can bring a monster to life using the microcontroller, Quirkbot, a servo motor, straws and other recycled materials.
Start: Oct 19, 2019