End of year projects for the Pico

From Friday, June 7, 2024 12:00 AM
to Friday, June 7, 2024 12:00 AM

Digit<all> Charity

event.activitytype.open-online

info@digitall.charity

English

East Ilsley, RG20 7LX

A look at some low floor high ceilings projects to stretch students and keep them programming right until the end of the year and hopefully over the holidays.

https://www.digitall.charity/

    Secondary school
    Playful coding activities

Nearby upcoming activities:

Web Design Professional Course
Fri, Mar 1, 2024 9:00 AM

This course at a glance:

Progress from a raw beginner to a highly skilled web developer, capable of producing professional-quality, responsive websites and dynamic interactive applications.

Understand the construction of a high-quality web site using Hypertext Mark-up Language (HTML), Cascading Style Sheets (CSS), and basic JavaScript.

Build responsive websites which allow an optimal viewing and interaction experience using the very latest HTML5 and CSS technology.

Develop powerful JavaScript functions and event handlers.

ePortfolio Leadership Planning Meeting
Fri, Sep 27, 2024 12:54 PM

School leadership (principal and assistant principal 1/Assessment Coordinator) will meet to discuss embedding the use of ePortfolios in the classroom. Class Dojo will be used by teachers and students to record AofL and AfL activities to enhance student motivation; promote self-assessment using digital tools; build home/school communciations and develop digital skills. A plan will be put in place for the Digital Learning Team to audit and procure the digital devices required to help put this target into action e.g. handheld android device for each class. 

Workshop +7 jaar -- Programmeren met Scratch
Wed, Jan 15, 2025 2:00 PM
This series of workshops will take place over 3 consecutive afternoons. 15/01/2025 - 2 PM to 4 PM 22/01/2025 - 2 PM to 4 PM 29/01/2025 - 2 PM to 4 PM This workshop is suitable for participants from 7 years old (2nd grade). It is important that the participant can read well. After an introduction to Scratch, we will build on this knowledge to program our own game.