End of year projects for the Pico

From Friday, June 7, 2024 12:00 AM
to Friday, June 7, 2024 12:00 AM

Digit<all> Charity

event.activitytype.open-online

info@digitall.charity

English

East Ilsley, RG20 7LX

A look at some low floor high ceilings projects to stretch students and keep them programming right until the end of the year and hopefully over the holidays.

https://www.digitall.charity/

    Secondary school
    Playful coding activities

Nearby upcoming activities:

Computing Club
Wed, Jun 19, 2024 3:00 PM
The event is a weekly club, lead by the children who attend. The goal is to allow them to develop their passion and skills in computing, particularly coding, beyond what they learn in the classroom. Activities include, completing iDEA badges, coding with micro:bits, coding SPIKE Lego robots, python coding challenges, hour of code challenges. The target group is KS3 students.
Computing Club
Wed, Jun 19, 2024 3:00 PM
The event is a weekly club, lead by the children who attend. The goal is to allow them to develop their passion and skills in computing, particularly coding, beyond what they learn in the classroom. Activities include, completing iDEA badges, coding with micro:bits, coding SPIKE Lego robots, python coding challenges, hour of code challenges. The target group is KS3 students.
Physical Coding Day 24
Wed, Sep 25, 2024 9:00 AM
This event will teach the basics and introductions to coding. Algorithms, inputs, outputs, sequence, selection, problem solving. We will be using parsons problems, scenarios and the use of storytelling to engage the children. We will start with a whole school assembly before each group getting half a day across the 2 days to have a go at the activities. We will run 12 hours of coding altogether. This will then be followed up by a coding club in Autumn 2 where the same materials can be reused and explored further. This will be a 2 day event in total. Each year group - 3,4,5 & 6 will get half a day (3 hours) worth of physical coding and problem solving. The session will be split into 4 main sections. Introduction to algorithms - (unplugged). Each class will then be split into 3 groups of 10/11. Each group will cycle around our physical coding stations. Station 1 - Micro:Bit - Input and output, sensors, parsons problems Station 2 - Intelino - problem solving, pattern recognition, maths and science cross curricular links. Station 3 - Sphero Indi - direction, problem solving, sequence and selection The goals of this event are to kickstart our revamped computing curriculum. Sparking an interest and curiosity for coding. We are targeting our KS2 children after doing some pupil voice these were the people least engaged and enthused by the subject. This event is special because it gives the children a chance to handle and use equipment they may not have used before and can see how coding impacts real world scenarios and isn't just on a screen.