Using Technology to Help Marine Environment through Harbourers of the Sea eTwinning Project

From Sunday, October 16, 2022 12:00 AM
to Friday, November 25, 2022 12:00 AM

St. Benedict College, Secondary School, Kirkop

Open in-person activity

English

St. Benedict College, Secondary School, Kirkop

This activity is part of an eTwinning Project called Harbourers of The Sea. We want our students to:

- reflect about the positive impacts of technology as regards to marine environment

- enhance collaborative and communicative skills

- learn about coding, AI, AR and VR, how these can help the enviornment

- think about different apps/devices that they would create to help the environment

    Secondary school
    Internet of things and wearable computing Augmented reality Motivation and awareness raising

Nearby upcoming activities:

Coding Festa 2024
Mon, Nov 18, 2024 9:26 AM

This activity will give the opportunity to pupils to explore the world of coding and start understand its significance by using the website code.org.

Coding Festa 5.2
Mon, Nov 18, 2024 11:04 AM

This activity will give the opprotunity to pupils to explore the world of coding and start to understand its significance by using the website code.org

Computational Thinking in Sequence order
Mon, Oct 14, 2024 9:25 AM

ICT lesson Year 1 & 2:

Creating a story from the images shown - moving from one image to another.
We will use the Photon Robot - Photon Joystick (using just arrows) and Photo Draw (block code).

Goals for activities (Year 1 & Year 2):

  • to improve robot controlling skills
  • to improve attention span
  • to improve visual memory
  • to improve eye-hand coordination
  • to develop logical thinking skills