to Wednesday, May 31, 2023 1:00 PM
Scuola sec. di 1 grado G. Pascoli di Erchie
Open in-person activity
Italian
Via Boccaccio, 11 72020 Erchie BR
Gli alunni delle classi 1A, 1B, 1C, 1D e 2A saranno coinvolti in attività di robotica educativa, programmeranno algoritmi per il disegno di poligoni e calcolo di superfici utilizzando Scratch, si sfideranno in tornei di codycolor.
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Secondary school
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Basic programming concepts
Robotics
Playful coding activities
Visual/Block programming
Motivation and awareness raising
Promoting diversity
Nearby upcoming activities:

Pinkode2
For the "Experts Go Back-to-School" Campaign 2023 we want to to implement the acitvity suggested, in May-June 2023 during Pinkode: children have to code storytelling in virtual wolrd and implement it by the use of robot.

La classe 2^B di scuola primaria partecipa a CodeWeek Fest”
Alessandro Bogliolo condurrà un’attività online aperta, chiamata “CodeWeek Fest & Reunion“, dedicata a tutti gli insegnanti che hanno contribuito a CodeWeek, invitati a collegarsi con le proprie classi. Si tratterà di un incontro interattivo, che darà modo a ogni classe di partecipare attivamente e di percepire la presenza di tutte le altre grazie a semplici forme di interazione.

Building a robot
Engineers often look to nature for inspiration when designing new inventions. For example, some robots built to explore the ocean are shaped like fish with fins that help them swim through the water. When trying to build a robot that can run fast, scientists copied the leg shape of a cheetah—the world’s fastest land animal. Suppose that you are an engineer who is designing a new type of robot. How might studying an animal help you to design it? Answer the questions below to plan how you could make a robot that has features similar to those of an animal in nature.