Di stringa in stringa

From Wednesday, October 19, 2022 8:00 AM
to Wednesday, May 31, 2023 1:00 PM

Scuola sec. di 1 grado G. Pascoli di Erchie

Open in-person activity

Italian

Via Boccaccio, 11 72020 Erchie BR

Gli alunni delle classi 1A, 1B, 1C, 1D e 2A saranno coinvolti in attività di robotica educativa, programmeranno algoritmi per il disegno di poligoni e calcolo di superfici utilizzando Scratch, si sfideranno in tornei di codycolor.

 

    Secondary school
    Basic programming concepts Robotics Playful coding activities Visual/Block programming Motivation and awareness raising Promoting diversity

Nearby upcoming activities:

Pinkode2
Mon, May 8, 2023 8:00 AM

For the "Experts Go Back-to-School" Campaign 2023 we want to to implement the acitvity suggested, in May-June 2023 during Pinkode: children have to code  storytelling in virtual wolrd and implement it by the use of robot. 

La classe 2^B di scuola primaria partecipa a CodeWeek Fest”
Wed, Nov 9, 2022 11:30 AM

Alessandro Bogliolo condurrà un’attività online aperta, chiamata “CodeWeek Fest & Reunion“, dedicata a tutti gli insegnanti che hanno contribuito a CodeWeek, invitati a collegarsi con le proprie classi. Si tratterà di un incontro interattivo, che darà modo a ogni classe di partecipare attivamente e di percepire la presenza di tutte le altre grazie a semplici forme di interazione.

Building a robot
Fri, Jun 2, 2023 9:30 AM

Engineers often look to nature for inspiration when designing new inventions. For example, some robots built to explore the ocean are shaped like fish with fins that help them swim through the water. When trying to build a robot that can run fast, scientists copied the leg shape of a cheetah—the world’s fastest land animal. Suppose that you are an engineer who is designing a new type of robot. How might studying an animal help you to design it? Answer the questions below to plan how you could make a robot that has features similar to those of an animal in nature.