To ρομπότ αποφεύγει τα εμπόδια

From Wednesday, October 19, 2022 9:00 AM
to Wednesday, October 19, 2022 10:00 AM

Δημοτικό σχολείο Παναγιούδας

Invite-only in-person activity

efikaragk@sch.gr

Greek

Παναγιούδα, 811 00, Μυτιλήνη

Στην δραστηριότητα αυτή, οι μαθητές ακολουθούν συγκριμένες οδηγίες προκειμένου να φτιάξουν ένα αυτικινούμενο όχημα. Έπειτα, καλούνται να χρησιμοποιήσουν μπλοκ προγραμματισμού ώστε να το προγραμματίσουν. Σκοπός είναι να κινείται στον χώρο, αλλά όταν εντοπίσει ένα εμπόδιο στο διάβα του θα σταματάει. Για την ολοκλήρωση του πρότζεκτ χρησιμοποιούμε το σετ ρομποτικής και το λογισμικό Lego WeDo 2.0.

    Primary school
    Basic programming concepts Robotics Unplugged activities Visual/Block programming

Nearby upcoming activities:

Coding and Recycling
Mon, May 20, 2024 8:00 AM

We prepare a square grid of 5 x 6 lines (each square 15 cm x 15 cm) with chalk or paint on the floor, preferably outside in the school yard.

Place four (4) recycling bins (paper, glass, plastic and metal) in different places on the grid.

We print about 16-20 cards with various items for recycling, e.g. plastic bottle, glass jar, newspaper, can, etc (we can use and real items)

Each child selects randomly one card that depicts an icon of the recycling materials (or a real item)

The child tries to plan the path to take to drop it in the correct bin on the floor grid.

There are three different variations of the game, depending on the level of familiarity of the students or the use of Beebot:

(a)The child uses arrow cards (forward, backward, right, left) to represent the steps needed to reach the square of the right bin on the floor grid and performs the planned route.

(b)The child presents verbally the steps (forward, backward, right, left) that are needed to reach the square of the right bin on the floor grid, and executes the designed route.

(c)Beebot can be used on the floor grid moving towards the right bin.

Kodlamanisa, Manisa Yunusemre Muradiye Atatürk A.K.Ç. Ortaokulu
Sat, Aug 1, 2015 11:51 PM
To teach programming and coding to elementary-secondary school students who are about 10-14 aged students. This project is started by Manisa's old governor Erdoğan Bektaş and aimed to teach and love programming between little students.
Kodlama AdamDersMw
Mon, Oct 12, 2020 11:00 AM
Mobil uygulama yapcaz