to Sunday, October 24, 2021 12:00 PM
Kocahasanlı Anatolian High School
Open in-person activity
English
Kocahasanlı Belediyesi Halk Plajı, Kocahasanlı, Mersin Antalya Yolu, 33730, Erdemli, Mersin, TUR
We are going to do an Augmented Reality activity using Quiver Application. It will be our project's codeweek activity.First we'll Download Quiver,There are a lot of free templates in it .We choose one,print it ,draw a flag(students will use their imagination and draw our project's flag) inside and use the application to make it alive. Students will create their own flags (they will use their imagination and draw our project's flag)and use Quiver app which brings coloring pages to life - the Augmented Reality coloring app that creates engaging, immpressive coloring experiences . Students will develop such competences as creativity, imagination, learning to learn, digital literacy...
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Secondary school
Higher Education
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Mobile app development
Playful coding activities
Art and creativity
3D printing
Augmented reality
Longitude: 34.26367
Latitude: 36.57574
Geoposition: 36.57574000000005,34.26367000000005
Nearby upcoming activities:

FLÜTÜN KODLARI
FLÜTTE; SESLERİ,ÜFLEME TEKNİKLERİNİ, DUDAK,PARMAK,TUTUŞ,ÇALMA,ARTİKÜLASYON,NÜANS,TRİLL VE BENZERİ BİRÇOK ÇALIŞ POZİSYONLARINI KODLAYARAK ÇALIYORUZ.

Mole Shotting Game With Kotlin
In this project, we designed a mole shooting game with the help of kotlin.
In our project, we repeated intermediate kotlin coding and xml coding in a fun way. In this way, we developed algorithm intelligence and made kotlin codes more memorable.
There is one 🎯 emoji in the game, this emoji changes its place every 1 second and asks the user to click on that emoji. Every time the user presses it correctly, its place changes again and the score increases by one. If the user presses the wrong place, the toast text appears at the bottom and says the game is over and shows the player's score.
In this way, students made coding more fun and integrated codes into their minds in a more permanent way.