Coding Our City

From Saturday, October 7, 2017 9:00 AM
to Sunday, October 22, 2017 11:11 PM

Mathisis.org & Agios Spyridonas Parent Teachers Association

Other

Aristofanous, Nicosia, Cyprus

Two Weeks of Code: Following a successful set of events on programming, this year we will organize more activities that involve teachers from other schools, parents, all students of our primary school including our kindergarten, as well as joint activities with the nearby secondary school. Saturday, October 7th: Training the trainers A group of students from our primary school and the nearby secondary school will be trained to act as trainers of their peers. Training will include online activities such as Lightbot Hour of Code, The Foos, Scratch Jr, Scratch, CodeCombat. Monday, October 9th: Introduction to Code Week activities for the entire school: brief presentation from our students and volunteers to the entire school. Breakout activities (rotation) that include Scratch Jr, Robot Mouse, The Foos (Pre-primary to Second Grade), Run Marco, Scratch, Lego Wedo 2.0 (Third to Fifth Grade), Mindstorms EV3, Lightbot (Sixth Grade). Tuesday, October 10th: Visit to the school by academics from the Computer Science Department of the University of Cyprus and/or Open University of Cyprus. Introduction to programming and why it is important (Fifth – Sixth grade). Wednesday, October 11th: Scratch Jr programming activities: we create our own interactive story (First and Second Grade), “Find the exit”, programming activities with the Robot Mouse (Kindergarten), robot programming with Lego Wedo 2.0 (Fourth and Fifth Grade). In the afternoon, we will have teacher trainings, with at least 4 concurrent workshops for Kindergarten (Robot Mouse, Scratch Jr), First – Second Grade (Meet Edison, The Foos, Scratch Jr), Third – Fifth Grade (Lego Wedo 2.0), Sixth Grade (EV3). The training will be repeated the following Saturday for teachers wishing to participate in another workshop as well (duration of each workshop: 3 hours). Thursday, October 12th: Visit of Third and Fourth Grades to Frederick University and participation in robotics programming workshops (organized by the Robotics Academy). Programming rectangles using Scratch: Sixth grade mathematics. Friday, October 13th: Visit of Sixth Grade students to nearby school (to be arranged later), and common programming activities with other students. Tablets will be used, with code.org activities, and mixed groups with students from both schools will be formed to work together on the activities. Saturday, October 14th: Training workshops for teachers: Kindergarten (Robot Mouse, Scratch Jr), First – Second Grade (Meet Edison, The Foos, Scratch Jr), Third – Fifth Grade (Lego Wedo 2.0), Sixth Grade (EV3). Monday, October 16th: Integration of Snap! (http://snap.berkeley.edu/) in Fourth and Fifth Grade mathematics – designing geometric shapes using programming code. Joint robotic programming activities for Third and Fourth Grade students using Lego Wedo 2.0. Tuesday, October 17th: Introduction to Scratch for Third and Fourth Grades using OLPC XO laptops (one per child). Programming competitions during breaks, including chess game competition on the computer. Wednesday, October 18th: Scratch programming for Fifth and Sixth Grades (computer lab). Development of simple 'Mario' game. Thursday, October 19th: Game development using Kodu on PC for Fifth and Sixth Grade. Game development using Scratch for Third and Fourth Grade. Cross curricular activities involving programming in various subjects such as Mathematics, Language and Science. Friday, October 20th: Codeathon: programming activities that will run simultaneously between our school, at least 3 schools in Greece, and at least another 4 schools in Cyprus. Google Hangouts will be used for linking all students working on the same worksheet. We expect almost 200 students to participate in our Codeathon event, the third to be organised for the third consecutive year. Sunday, October 22nd: A special Code Week day will be organised, with the participation of parents (parental inclusion), to learn programming with paper based activities, online game activities, hands-on workshops on Scratch and Python, robotics programming and video game development using Kodu (PC) and Little Big Planet (PS3). We expect to have at least 15 workshops for parents and students and for teachers, in three different time periods.

http://www.mathisis.org/

    Pre-primary education Primary school Employed adults Unemployed adults
    Basic programming concepts Robotics Hardware Unplugged activities Playful coding activities Art and creativity Visual/Block programming Game design Internet of things and wearable computing 3D printing Augmented reality Promoting diversity

Nearby upcoming activities:

Rangers: Eπιτραπέζιο παιχνίδι για ανάπτυξη υπολογιστικής σκέψης
Sat, Apr 6, 2024 9:30 AM

Με στόχο την προώθηση της Ευρωπαϊκής Εβδομάδας Προγραμματισμού (EU Code Week), διοργανώνεται από τους EU Code Week Leading Teachers Kύπρου δωρεάν εργαστήριο με θέμα: “Rangers: Eπιτραπέζιο παιχνίδι για ανάπτυξη υπολογιστικής σκέψης”. To Rangers Coding Game είναι ένα επιτραπέζιο παιχνίδι που επιτρέπει τη διδασκαλία υπολογιστικής σκέψης. Θα παρουσιαστεί ο τρόπος αξιοποίησής του, η ιστοσελίδα από την οποία μπορείτε να το κατεβάσετε, καθώς και εισηγήσεις για αξιοποίηση στην τάξη. Επιπρόσθετα θα παρουσιαστούν και δωρεάν δραστηριότητες προγραμματισμού, από τη σελίδα code.org καθώς και την κοινότητα ΕU Code Week.

Το εργαστήριο θα πραγματοποιηθεί το Σάββατο 6 Απριλίου 2024 και ώρα 10:00 π.μ. – 12:30 μ.μ. στο Παιδαγωγικό Ινστιτούτο στη Λευκωσία στις αίθουσες Π212+Π213 (Πάνω διάδρομος).

Πρόγραμμα:

9:30-10:00  Εγγραφές

10:00-10:10  Εισαγωγή στο EU Code Week

10:10-10:30  Δραστηριότητες προγραμματισμού στο code.org

10:30-11:00 “Σώστε τους ωκεανούς με Τεχνητή Νοημοσύνη”- Διαθεματική δραστηριότητα

11:00-11:20 ΔΙΑΛΕΙΜΜΑ

11:20-12:30 Προγραμματισμός με το επιτραπέζιο παιχνίδι Rangers

Το εργαστήριο απευθύνεται σε εκπαιδευτικούς Δημοτικής Εκπαίδευσης. Oι εκπαιδευτικοί που επιθυμούν να συμμετέχουν στο εργαστήριο θα πρέπει να υποβάλουν δήλωση συμμετοχής στον πιο κάτω σύνδεσμο:https://tinyurl.com/codeweekcy

Καλούνται οι συμμετέχοντες/ουσες εκπαιδευτικοί να φέρουν τη δική τους συσκευή για εργασία με τις δραστηριότητες. Θα δοθεί πιστοποιητικό συμμετοχής.

Για τυχόν διευκρινίσεις μπορείτε να επικοινωνήσετε με τους: Αλέξανδρο Κοφτερό  (alexandros@mathisis.org), Λίζα Αγαπίου (agapiouliza@yahoo.gr), Αλεξία Αλεξάνδρου (alexia2412@gmail.com) (ΕU Code Week Leading Teachers Κύπρου).

Kodla matematik
Mon, Sep 19, 2022 8:00 AM

Kodla matematik eğlenceler 

Rocking and Rolling: Outdoor learning and play_#eTwinnovation
Mon, Nov 13, 2023 7:00 AM

The Project Rocking and Rolling: Outdoor learning and play is focused on ideas for outdoor education. Outdoor education in kindergarten acts as a dynamic tool, promoting interdisciplinary learning while creating narrative frameworks. It creates a real-world framework where young students can actively engage in various disciplines through hands-on experiences, problem-solving, critical thinking, teamwork, and increased environmental awareness. This project's primary aim is to explore the integration of outdoor education with interdisciplinary learning in kindergarten, emphasizing its numerous benefits such as communication, collaboration, creative and critical thinking, active citizenship, sustainability, developing self-confidence, independence and self-esteem. Outdoor environments offer a captivating backdrop where students witness the convergence of different scientific disciplines, including biology, ecology, geology, sociology,literature, mathematics and environmental education. The challenges posed by outdoor settings, such as addressing complex scientific issues, demand an interdisciplinary scientific approach, resulting in compelling narratives. Hands-on experiences further enrich these stories as kindergarten students collect data, conduct experiments, and make observations in the natural world. Interdisciplinary learning cultivates critical thinking, an essential element in crafting captivating narratives, as students analyze problems from diverse angles and develop creative solutions, injecting depth into their stories. Collaborative projects foster teamwork, communication skills and scientific awareness, enabling students to weave themes from various scientific fields into their narratives. The project attempts to initiate a discussion about the inclusion of outdoor play in kindergarten curricula as a move towards a more outdoor approach to early childhood education. The implementation of this project aims to raise students’ interest in science and environmental issues, foster an appreciation and responsibility for the natural environments. A number of activities will be proposed to ensure that kindergarten children benefit from their early involvement in activities outside the classroom while teachers and children from partner schools will actively participate in the planning and implementation of educational activities in the outdoor environment and have the opportunity to be engaged in a creative and playful process of learning. Children will play and learn together while the use of ict tools and programming/coding activities will enhance their outdoor learning experiences. Outdoor play in kindergartens could be a continuation of indoor education, supporting children to live healthier physical, emotional, psychological and spiritual lives by transforming learning into an exciting adventure.