to Wednesday, March 31, 2021 12:00 AM
IES de Candás
Open in-person activity
Carretera Faro, 33430, Carreño, Asturias, Principado de Asturias, ESP
Last year our students launched our first "Space Mission" called Candasat I, a high altitude balloon with payload designed, built, assembled, tested, launched to the stratosphere, reaching an altitude around 25000 meters, and recovered with interesting data and images. The electronics is based in Arduino and incorporates pressure, humidity and temperature sensors, which collected atmospheric data and recorded it in a SD card. Now, we are working in the second stage, called Candasat II and we would like to improve the instrumentation of the payload.
Elementary school students
High school students
Post graduate students
Basic programming concepts
Data manipulation and visualisation
Internet of things and wearable computing
Motivation and awareness raising
Nearby upcoming activities:
Thu, Dec 3, 2020 12:00 AM
Objectives: 1º To know the basic forms of coding 2º Create materials based on CodyRoby Duration: 3 sessions of 50 ' We will create alternative materials to those indicated that will serve as a basis for carrying out an unplugged code activity. From them we will code the classroom. The objective is to mark different routes of movement around the classroom, which are safe and do not cross. These routes will be collected in a map that will be placed on the door, which will be with the corresponding code.
Programamos en San Juan Ikastetxea
Sun, Oct 4, 2020 9:00 AM
Mon, Oct 19, 2020 12:00 AM
From 19th October to 8th December 2020 we will have several family-coding sessions! From Burgos, we will use unplugged activities mixed with Arduino. Our family-coding team will consist of two children (4 and 6 years old) and me, their mother. I am studying to become a teacher in Technology, and I am learning to program with Arduino. With these activities, I want to learn together with my children. This way, the main objectives are: for them, 1) the activities will provide a first contact with coding, 2) a way of knowing and playing with “mom’s gadgets”, and 3) a way of computational thinking and digital creativity development. For me, 4) they will represent different challenges in order to improve and put into practice my knowledge in Arduino. The activities I have chosen for them are based on the lots of examples given on this course. On one hand, we are going to manufacture a robotic hand. Each of my children will draw their hand, cut it and paste the rubbers and the threads in order to move the fingers. Later on, we will put them on a structure to give them stability, and we will add four servomotors and four potenciometers to automate the movement. Furthermore, we are going to practice binary coding. To do this, we are going to draw several figures with squares. After having discover the drawing, we are going to convert them to 1’s and 0’s and implement in Arduino. To do so, we will use the SSD1306 OLED screen, so they will see the meaning of their work. If possible, I would like to dive in the creativity of my six-year-old child. My idea is her to design the figures and then we will implement her ideas in Arduino. I am determined to share the unplugged proposals with my older child’s friends, in order them to getting to know coding.