to Saturday, October 24, 2020 11:00 PM
Liceul Atanasie Marienescu
Open online activity
English
Grupul Școlar Atanasie Marinecu, Strada Nicolae Titulescu, 315400, Lipova, Arad, ROU
This event. will introduce you to Wakelet, show you how to use the platform, and introduce you to just some of the many ways you could use it. It is also linked to a Twinlive Event: https://live.etwinning.net/events/event/130877.
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Primary school
Secondary school
Employed adults
Teachers
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Other
Art and creativity
Motivation and awareness raising
Nearby upcoming activities:
Alfabetizare Digitala a personalului liceului
Introducerea profesorilor si a personalului auxiliar la notiuni de baza din aria IT:
- notiuni de baza IT (memorie, procesor, dispozitiv periferic de intrare/iesire, soft/hard, familii programe utile gen: procesoare de texte, foi de calcul etc.)
- notiunea de clipboard si "Copy", "Cut", "Paste"
- folosirea clipboard-ului in procesoare de texte (gen MS Word), foi de calcul (gen MS Excel)
- elemente utile in procesarea textelor (formate, fonturi, meniuri, scrierea unei carti pornind de la schita, bibliografia, cuprinsul - totul automatizat)
- elemente utile in folosirea foilor de calcul - formatarea tabelelor, folosirea foilor multiple si cateva formule elementare
- cum facem o prezentare? Principii bune de urmat.
- mind map - hai sa ne organizam putin
- aplicatii portabile si aplicatii instalate - avantaje si dezavantaje
- folosirea inteligenta a resurselor pe care le avem, laptop, desktop, PC vechi, telefon etc.
- cum sa ne protejam sa nu aparem dezbracati in piata precum regele danez... idei minime de securitate personala
- ce este internetul?
- cum facem un blog?
(fara a stii sa programezi)
- folosirea Inteligentei Artificiale si cursele ei.
Balancing Emotions: An 'Inside Out' Journey through Math and STEAM Crack the code and guide Leo to the monkey
This is a coding activity designed for EU Code Week and aims to introduce preschoolers the basic coding concepts.
Students receive a coded message consisting of colorful smiley faces in a row, which form the path on the grid for the lion to reach the monkey!
Students consult the reference board, showing which colorful face, each arrow represents, place the arrows on the grid and lead the lion to the monkey. Coding mystery and fun will excite the participants!
This activity is part of the eTwinning project "Balancing Emotions: An 'Inside-Out' journey through Math and Steam''
Inspiring Museums/ 18th of May Museums Day
1. Students show the way to the museum with the help of arrows. 2. Students discover the words by deciphering the given code.