Code Week 2020 in our school.

From Tuesday, September 29, 2020 8:00 AM
to Monday, October 3, 2022 3:00 PM

Rrëshen High School

Open in-person activity

recivalbona5@gmail.com

English

Rrëshen, Mirditë, Lezhë, ALB

Development of various activities in the school for the introduction of Coding and Code Week. Event objectives: * To know some key elements of coding. * Learn to integrate coding into our classrooms. * Can coding be learned without a computer and what are the advantages of this type of activity? * Learn about Code Week.

    Secondary school Higher Education Other (see description) Teachers
    Unplugged activities
    A-Lohja-374

Nearby upcoming activities:

Mikro bit programiranje
Wed, Nov 17, 2021 12:00 AM

Sekcija od 10 učenika VI, VII i VIII razreda.

Nedeljno 1 čas.

Το ταξίδι της σταγόνας
Mon, Apr 4, 2022 9:30 AM

Ο ΔΥΑΔΙΚΟΣ ΚΩΔΙΚΑΣ ΕΙΝΑΙ ΤΟ ΠΩΣ ΟΙ ΥΠΟΛΟΓΙΣΤΕΣ ΜΙΛΟΥΝ ΚΑΙ ΑΝΤΙΠΡΟΣΩΠΕΥΟΥΝ ΠΛΗΡΟΦΟΡΙΕΣ. ΓΡΑΜΜΑΤΑ, ΑΡΙΘΜΟΙ ΚΑΙ ΕΙΚΟΝΕΣ... ΒΑΣΙΚΑ ΟΛΑ ΟΣΑ ΒΛΕΠΕΤΕ ΣΤΟΝ ΥΠΟΛΟΓΙΣΤΗ ΑΠΟΤΕΛΟΥΝΤΑΙ ΑΠΟ ΔΙΑΦΟΡΕΤΙΚΟΥΣ ΣΥΝΔΥΑΣΜΟΥΣ 0 ΚΑΙ 1. ΘΑ ΧΡΗΣΙΜΟΠΟΙΗΣΟΥΜΕ ΑΥΤΑ ΤΑ ΔΥΟ ΨΗΦΙΑ ΓΙΑ ΝΑ ΚΩΔΙΚΟΠΟΙΗΣΟΥΜΕ ΜΙΑ ΕΙΚΟΝΑ ΣΕ ΕΝΑ ΠΛΕΓΜΑ. ΟΛΕΣ ΟΙ ΚΩΔΙΚΟΠΟΙΗΜΕΝΕΣ ΕΙΚΟΝΕΣ ΘΑ ΦΟΡΤΩΘΟΥΝ ΣΕ ΕΝΑ PADLET ΚΑΙ ΘΑ ΔΗΜΙΟΥΡΓΗΣΟΥΝ ΕΝΑ EBOOK ΜΕ ΚΩΔΙΚΟΠΟΙΗΜΕΝΕΣ ΕΙΚΟΝΕΣ ΓΙΑ ΝΑ ΑΠΟΚΑΛΥΨΟΥΝ ΤΑ ΠΑΙΔΙΑ.

CODING MOBILE APP FOR BEGINERS
Sat, Oct 30, 2021 12:00 AM

The project is based on the development of mobile applications using the software environment MIT App Inventor for creating mobile applications. Students will design their (first) mobile application, coded using blocks, and then share it with other participants in the project. During the project, students will cooperate with students from partner schools, present their applications and methods of their development, and thus exchange the acquired knowledge related to the development of mobile applications. Students from partner schools will create at least one application to present and promote their school, city (region) or country. In this way, they will become active users of mobile application development tools, not just their passive users. Student activities in this project will be related to the outcomes of the computer science, curriculum and cross-curricular topics (primarily in the domain of computer thinking and programming, but also in the domains of e-society and digital literacy and communication).