Spinmate

From Monday, October 12, 2020 10:00 AM
to Monday, October 12, 2020 12:00 PM

Gymnasium Vukovar, Croatia

Invite-only in-person activity

Samac 2, 32000, Vukovar, Vukovarsko-srijemska zupanija, HRV

The students in the group work on a project assignment: creating a Spinmate (carousel) with the help of a guide (tutorial). Use the project by integrating the BLE module, installing the Gizmos & Gadgets app on your mobile device (https://play.google.com/store/apps/details?id=cc.littlebits.android) and managing your garden devices using mobile devices. The goal is to introduce students to key concepts through understanding the workings of electronic circuits, to introduce components for working with Littlebits and to demonstrate their functionality through practical examples, to develop logical and computational calculations of students who used them to apply each module, using modules individually and combined to solve tasks that are organized from simple to difficult. Students will logically think of finding algorithmic solutions and implementing them by applying individual modules to solve specific problematic tasks, and thus come to the conclusion that real-life algorithms can also display a combination of related modules.

    High school students
    Robotics Motivation and awareness raising
    LittleBits spinmate

Nearby upcoming activities:

Basic coding with Arduino

Mon, Oct 12, 2020 10:00 AM

Students will be introduced to the concept of robotics, types of robots and the basics of electronics, materials and tools for making work. They will learn about the microcontroller and the differences between digital and analog inputs and outputs that the microcontroller will control using the Arduino microcontroller and learn how to run both physically and with a virtual simulator online. Through a practical example - the project students will design a single-switch design that will digitally (SW) fire and extinguish the LED (light) and then, by analogy, read the values to assign potentiometers and adjust the speed of the flashing LED (diode). Through this project, students will understand the difference between digital and analog control and elevate between logical and computer thinking by applying the basics of programming.

codeweek

Sat, Oct 10, 2020 7:00 AM

Sudionici će učiti izrađivati u geogebri različite sadržaje vezane za matematiku.

atividade geogebra

Sat, Oct 10, 2020 7:00 AM

Učenici će koristeći geogebru stjecati znanja iz programiranja i matematike, te surađivati na zajednočkom projektu sa učenicima iz drugih država.